Streamers too, let us know if you’d like to try it!
Players, if you want to know when the game comes out, join our mailing list!
playcurious.games/subscribe/
3/3
Streamers too, let us know if you’d like to try it!
Players, if you want to know when the game comes out, join our mailing list!
playcurious.games/subscribe/
3/3
When you click on an objective, we give hints about where they might be hiding. This “genette” likes to stay up high.
2/3
When you click on an objective, we give hints about where they might be hiding. This “genette” likes to stay up high.
2/3
Find the lizard under the rock, and the bird nest in the tree. Search by the moonlight. Win stickers. Solve puzzles about food webs. Rekindle old memories.
Maybe they will lead you back to her?
1/3
#PitchYaGame
Find the lizard under the rock, and the bird nest in the tree. Search by the moonlight. Win stickers. Solve puzzles about food webs. Rekindle old memories.
Maybe they will lead you back to her?
1/3
#PitchYaGame
Despite living in Europe for the past 20 years, this will actually be my first time in Poland, and I'm excited to discover it! I've heard great things about the historic center.
Hit me up if you're there and we can meet!
Despite living in Europe for the past 20 years, this will actually be my first time in Poland, and I'm excited to discover it! I've heard great things about the historic center.
Hit me up if you're there and we can meet!
What do you think?
#gamedev
What do you think?
#gamedev
After playing the rough prototype, the participants came up with new cards we can integrate.
After playing the rough prototype, the participants came up with new cards we can integrate.
Most of the attendees were either streamers, publishers, students, or game devs. So I got to have a lot of fun conversations!
Also, who knew that Secret Woods ran on a Steam Deck? I’m impressed!
Most of the attendees were either streamers, publishers, students, or game devs. So I got to have a lot of fun conversations!
Also, who knew that Secret Woods ran on a Steam Deck? I’m impressed!
I couldn't resist, and bought 2 that I'm sure to love. "Building Simcity" traces the classic city builder and the history of simulation games. "Game Balance" seems to be a bible on this most difficult of subjects.
I couldn't resist, and bought 2 that I'm sure to love. "Building Simcity" traces the classic city builder and the history of simulation games. "Game Balance" seems to be a bible on this most difficult of subjects.
In many museums, apparently, those running the gift shop are completely separate than those running the exhibits.
In many museums, apparently, those running the gift shop are completely separate than those running the exhibits.
Immediately, I noticed that the show floor was divided into two sections- a smaller one for selling equipment and know-how to build exhibits, and a larger one dedicated to gift shops!
Immediately, I noticed that the show floor was divided into two sections- a smaller one for selling equipment and know-how to build exhibits, and a larger one dedicated to gift shops!
Instead, most points are either aces or double-faults. The result is a game that’s pretty boring.
Instead, most points are either aces or double-faults. The result is a game that’s pretty boring.
For the past year-and-a-half I’ve been loving playing Roundnet (aka #Spikeball). It’s a new sport that's evolving quickly.
Ironically, this innovation can sometimes lead to the game becoming imbalanced, and losing what made it fun in the first place!
For the past year-and-a-half I’ve been loving playing Roundnet (aka #Spikeball). It’s a new sport that's evolving quickly.
Ironically, this innovation can sometimes lead to the game becoming imbalanced, and losing what made it fun in the first place!
From the start, our goal was to explain how the blockchain works, and what makes it interesting from a mathematical and computer science perspective.
1/4
#gamedev #learning
More below...
#indiegame #gamedev
More below...
#indiegame #gamedev
For 10 years now, I've been keeping my notes in text files.
Quick stats on last year's notes: 46453 words, which is 3800 per month, or 127 a day. Not so much, actually...
Anyone else out there use text files for their notes? Do you have better tools or techniques?
For 10 years now, I've been keeping my notes in text files.
Quick stats on last year's notes: 46453 words, which is 3800 per month, or 127 a day. Not so much, actually...
Anyone else out there use text files for their notes? Do you have better tools or techniques?
When my kids were small, they loved this daily newspaper for children.
And I dreamed of how cool it would be if one day they would read about a game that I made...
Even if my own kids are too old to read it, I guess I can check this one accomplishment off my bucket list.
When my kids were small, they loved this daily newspaper for children.
And I dreamed of how cool it would be if one day they would read about a game that I made...
Even if my own kids are too old to read it, I guess I can check this one accomplishment off my bucket list.
#gamedev #indiegame
#gamedev #indiegame