using FMOD for audio integration, allowing different velocities to produce different sounds. makes the rolling sound nice and dynamic
using FMOD for audio integration, allowing different velocities to produce different sounds. makes the rolling sound nice and dynamic
I'm learning that while physics may not be the best way to get 100% reliable rng, it looks and feels really cool and has a fun sense of player agency about it
I'm learning that while physics may not be the best way to get 100% reliable rng, it looks and feels really cool and has a fun sense of player agency about it
Any excuse to just spend way too long on VFX is time well spent to be honest
Any excuse to just spend way too long on VFX is time well spent to be honest
#unityEngine
#gameDev
#unityEngine
#gameDev