go play it if this is you
heat-assembly.itch.io/death-and-ta...
go play it if this is you
heat-assembly.itch.io/death-and-ta...
using FMOD for audio integration, allowing different velocities to produce different sounds. makes the rolling sound nice and dynamic
using FMOD for audio integration, allowing different velocities to produce different sounds. makes the rolling sound nice and dynamic
I'm learning that while physics may not be the best way to get 100% reliable rng, it looks and feels really cool and has a fun sense of player agency about it
I'm learning that while physics may not be the best way to get 100% reliable rng, it looks and feels really cool and has a fun sense of player agency about it
Any excuse to just spend way too long on VFX is time well spent to be honest
Any excuse to just spend way too long on VFX is time well spent to be honest
#unityEngine
#gameDev
#unityEngine
#gameDev
heat-assembly.itch.io
Our main philosophy is just creating unusual experiences that hit different. We believe Games are art so we aim to go heavy on things like player agency, story, music and visuals. Keep tuned if you like weird shit
heat-assembly.itch.io
Our main philosophy is just creating unusual experiences that hit different. We believe Games are art so we aim to go heavy on things like player agency, story, music and visuals. Keep tuned if you like weird shit