HalfNatural (半分自然)🔞
halfnatural.bsky.social
HalfNatural (半分自然)🔞
@halfnatural.bsky.social
He/Him, Straight Demi(probably)
R-18
Posing, rigging and modeling characters who are made of weird materials for your enjoyment.
Fetish list is too massive to list.
PFP by @mamecchl.bsky.social
When I say repression is causing a whole suite of issues, this is the sort of mental model I've been operating on.
November 10, 2025 at 6:56 AM
I don't care how satisfying it feels to rub it, you shouldn't turn your entire lower body into a ball of str- what do you mean you already had an outfit made??
November 9, 2025 at 4:07 PM
It's a one button toggle to change between these two shapes.

pretty much any random shape or topology can be made form fitting. makes for a weird outfit drafting process.
November 3, 2025 at 8:59 PM
Updated the Encapsulation Geonodes modifier to add some controls to it. I can now do really tight bulges with the caveat that it takes forever to calculate the results in the viewport.

It also needs a lot of faces to really see the details.
September 24, 2025 at 2:45 AM
I know that being spherical is always gonna be most popular but I still need shapes like this
August 17, 2025 at 7:23 PM
Remember when ahmya wore a rubber suit it wasn't too long ag-what do you mean it was 2022
August 15, 2025 at 11:07 AM
pros of phasic control wear:
-rubbery outfits
-higher control over your stretchy body
-become a silly rubber cat

cons:
-higher degree of freedom means taking it off feels like losing control
-There's no outfits in the shape of regular human anatomy (wearing it gets you further away from humanity)
June 11, 2025 at 2:50 PM
It's got a really good bit when you try to turn off the algorithm.

it just gives you an entirely blank page as your front page.
June 9, 2025 at 9:53 PM
It ain't may but it IS gay.

Hisae really wants to help you discover how being wacky is actually really cool and she'll blow you up to prove that.
June 1, 2025 at 9:37 PM
Did up another geonodes thing, all I need to do is vaguely deform a model into a shape and it'll smooth out a lot of the wonky geometry and make a very pillowy effect.

I'm making shapes the likes of which I've never done before.
May 27, 2025 at 11:55 AM
become as blob
May 24, 2025 at 8:07 AM
Hisae's shrine pose.

"The shape of my body doesn't change that I am still myself."
May 3, 2025 at 3:11 PM
I decided to see how far I can push this encapsulator thing.

We're hitting levels of 3d tightness that are beyond anything I've done before at least.
May 1, 2025 at 7:19 PM
Oh yeah I can also use the geonodes thing i have in reverse to create divots and sunken in parts.

it even makes the creases and stuff for me
April 25, 2025 at 8:47 AM
"Ugh, it's so heavy, you mind if I just loosen up a little bit?"
"Ah, that's so much better, you know, the sillier I get, the better I feel."
April 19, 2025 at 8:44 AM
Ahmya really likes ruining rubbery outfits doesn't she?

It's actually quite quick to conform topology, which can be expanded easily, to ahmya's shape using the node setup from earlier
April 19, 2025 at 8:44 AM
uh... post unrelated
April 7, 2025 at 6:27 AM
very very early initial doodle for a stretchy failgirl concept

drawing is still out of my element, but i guess it can work as a character reference.
April 4, 2025 at 7:21 PM
I'm gonna be real I only really got the encapsulator nodes set up so I can encase people in rubber.
April 2, 2025 at 4:20 PM
oh yeah bonus half sealed picture
April 2, 2025 at 1:11 AM
Alls well that ends well I guess
April 2, 2025 at 1:03 AM
April 2, 2025 at 1:03 AM
If you ask me more people should be vacuum sealed onto exercise balls.

Story and stuff in the Alt text.
April 2, 2025 at 1:03 AM
mmmf? mmffhhf.
("What? I was hungry.")

I like to imagine in Ahmya's world there's a lot of specific tech for kinky people. Like Frames! Mechanical artificial skeletons a rubber person could swallow or stretch around to take on an alternate shape.
March 28, 2025 at 6:32 PM
Experimental geonodes setup. Basically wanted this sort of effect out of the shrinkwrap modifier for ages. yknow, actually make it look like it's shrinkwrapping something.

You can get this sort of effect by shrinkwrapping -> smoothing over and over, which is essentially what the geonodes do.
March 20, 2025 at 3:35 AM