Grumblez3D
grumblez3d.bsky.social
Grumblez3D
@grumblez3d.bsky.social
Self-taught 3d hobbyist. Posting projects and sculpts. A mix of a lot of different things I'm working on. Some stylized, some more realistic. NSFW content as well, as a heads up.

🚫 NO AI, NO CLANKERS 🚫
Some more textures I've maid with designer. Couple dirt variants and some dried grass. #substance3d #gameart #3d
November 4, 2025 at 6:42 PM
Some gravel I made in substance designer. Tried a couple different ways, but shape splatter ended up being best imo for better coloring masks. #3d #unreal #substance
October 25, 2025 at 3:46 PM
Bonus pic with the planes in viewport! 7k tris
October 20, 2025 at 1:00 AM
Finishing up my material and card textures for her hairstyle. Onto eyebrows (just a placeholder there rn). Not too shabby for my second time doing hair cards. #blender #3d
October 20, 2025 at 12:57 AM
Had to reshape the teeth, cleaned up the face texture a bit. Fixed the normals because they were kinda whack. Something something triangulate before you bake normals. #3d #blender
October 4, 2025 at 5:18 AM
Loafers for my upcoming maid character. From block-out to high-poly. #3d #blender
October 1, 2025 at 11:28 PM
Got the face rig for my character setup and finally the mouth pieces done. (Face/eye texture is still WIP, I was just too happy not to throw something together to pose!) Next is to watch some hair tutorials and get started making her not bald af #blender #rigify #3d
September 30, 2025 at 8:04 PM
baked result in substance painter! #3d #substancepainter3d
September 30, 2025 at 5:46 PM
some teef 😬 sculpt & low poly. 1.7k tris #blender
September 30, 2025 at 5:45 PM
Going through my workflow in blender. High res sculpt, vertex painted, decimated, retopologized. Got lots of work to do still! #wip #blender
September 28, 2025 at 6:15 PM
I kinda missed zbrush because zbro matcap with some vertex painting really helped bring the character alive while I was working. I think i've finally gotten my workflow down enough in #blender that I can finally tell Maxon to bite it. Blender can really handle a decent amount of tris now. #wip
September 24, 2025 at 4:20 PM
More animation practice! We learnin' #blender #3d
September 23, 2025 at 5:21 PM
More animation practice. Jump cycle. 🐸
September 20, 2025 at 5:52 PM
Dealing with bedrock be like:
September 18, 2025 at 6:11 PM
Always nice when a rig plays well. Lots of little things that make rigify work a lot better. (Or just make your own armature, I guess) #3d #blender
September 18, 2025 at 4:08 AM
Helping my beautiful wife update her pack with Vibrant Visuals! (PBR in minecraft) #minecraft #bewitchedx32 @berrycutepixels.com
September 18, 2025 at 2:30 AM
Still working on #3d Mira from Kpop Demon Hunters. Got some earrings and finishing up the glaive markings. Sitting at about 34.5k tris for her model (hair is 12k by itself!) #blender
September 14, 2025 at 2:52 PM
Been working on a project for my portfolio. Wanted to make Mira (best girl) from Kpop Demon Hunters. Love the movie and can't stop listening to the album. Still working on it, gotta add the rest of the jewelry, her gloves and texture the boots. What do you guys think? #3d #blender #substancepainter
September 10, 2025 at 8:27 PM
Retopoflow for Blender is like the best thing ever. I don't think I could use anything else.
September 4, 2025 at 6:52 PM
I don't smoke... but if I did, it would be when I do retopology for characters.
September 4, 2025 at 5:11 PM
Continuing work on the #stylized dude! #3d #zbrush
August 31, 2025 at 4:55 PM
Also did some #stylized #3d vampire chick. #zbrush #blender
August 28, 2025 at 6:11 PM
Stylized #3d man practice, sculpted in #zbrush. Finally feel like doing more 3d stuff :D
August 28, 2025 at 5:45 PM
Wee lil' #3d boots. Trying to block out everything and got carried away making shoes for a while. Still WIP #zbrush #blender
May 24, 2025 at 7:02 PM
Cleaning up the #3d hair. Using curves in #blender. Back to #zbrush for clothing and more sculpting.
May 19, 2025 at 4:22 AM