Greg Rogers
@gregwrogers.bsky.social
Creative Director @causewaystudios.com Game Designer. Writer. Storyteller. Opinions are my own. (He/Him)
Reposted by Greg Rogers
A friend who is a terrific stage actor asked me about the challenges of voicework and I replied "You not only have to imagine the environment and circumstances, you have to imagine your scene partner." That extra level of contextual integrity separates real story immersion from line delivery.
November 11, 2025 at 4:03 PM
A friend who is a terrific stage actor asked me about the challenges of voicework and I replied "You not only have to imagine the environment and circumstances, you have to imagine your scene partner." That extra level of contextual integrity separates real story immersion from line delivery.
How is it properly pronounced, if you don’t mind me asking?
November 10, 2025 at 7:35 PM
How is it properly pronounced, if you don’t mind me asking?
It’s perfectly fine if you’re not trying to make a living off of it, but if you are (especially as an indie) it is an unfortunate reality every dev will have to face at some point.
November 10, 2025 at 2:19 PM
It’s perfectly fine if you’re not trying to make a living off of it, but if you are (especially as an indie) it is an unfortunate reality every dev will have to face at some point.
Yes. Speaking from experience this is an unavoidable part of being a full-time dev. It shouldn’t steamroll creativity or theory, but it also shouldn’t be discounted; it’s a very real factor and devs should understand how to navigate it.
November 10, 2025 at 3:41 AM
Yes. Speaking from experience this is an unavoidable part of being a full-time dev. It shouldn’t steamroll creativity or theory, but it also shouldn’t be discounted; it’s a very real factor and devs should understand how to navigate it.
Our shooting may be the difference if we can hold steady on the physicality
November 9, 2025 at 1:03 AM
Our shooting may be the difference if we can hold steady on the physicality
Rock fight! Both teams look good.
November 9, 2025 at 1:03 AM
Rock fight! Both teams look good.
Reposted by Greg Rogers
anyway for my fellow devs I recommend filling out the state of the industry survey, it's imperfect but about as good as we get in trying to get a yearly pulse of the industry
gdconf.typeform.com/SOTI26
gdconf.typeform.com/SOTI26
2026 State of the Game Industry
The gaming industry's most comprehensive annual survey is back, and we're casting a wider net than ever before. Whether you're a developer, executive, investor, marketer, educator, or any other profes...
gdconf.typeform.com
November 5, 2025 at 4:41 PM
anyway for my fellow devs I recommend filling out the state of the industry survey, it's imperfect but about as good as we get in trying to get a yearly pulse of the industry
gdconf.typeform.com/SOTI26
gdconf.typeform.com/SOTI26