20+ year, non-award winning game/computer vision/interactive/xr/graphics/network/tools developer.
I also tell people I'm an artist.
Play too much poker.
Brighton, UK
https://www.instagram.com/soylentgraham
Capture depth out of phone and use as the seed points!
Capture depth out of phone and use as the seed points!
(Ultimate goal of some animated 3D scenes, but with some better representation than alpha soups)
(Ultimate goal of some animated 3D scenes, but with some better representation than alpha soups)
github.com/NewChromanti...
github.com/NewChromanti...
#youmemebetterthanyoupoke
#youmemebetterthanyoupoke
Interop always existed between web/swift/unity/etc, but starting to make some web-components to play & spy on running games :) (all using same assets!)
Interop always existed between web/swift/unity/etc, but starting to make some web-components to play & spy on running games :) (all using same assets!)
Slow framerate is due to pixel by pixel blit to canvas... should be fine once it's a faster render to a webgl texture!
So i think #webxr on ios is pretty doable! (Would be great if there was a faster way to get this image across though)
Slow framerate is due to pixel by pixel blit to canvas... should be fine once it's a faster render to a webgl texture!
So i think #webxr on ios is pretty doable! (Would be great if there was a faster way to get this image across though)
First step in!
First step in!