Gleb Tsereteli
glebtsereteli.bsky.social
Gleb Tsereteli
@glebtsereteli.bsky.social
GameMaker programmer.
Check out GMRoomLoader! https://github.com/glebtsereteli/GMRoomLoader
The documentation has moved from GitHub Wiki to VitePress - an amazing SSG documentation builder made by @evanyou.me.

This was my first time building something like this and VitePress was an absolute pleasure to work with. Thank you Evan!
September 30, 2025 at 5:30 PM
Some of the features include scaled and rotated loading, merging layers and tilemaps, fluent state management with a Builder pattern, Data and Payload enhancements, and overall cleanup/optimization.

github.com/glebtseretel...
September 30, 2025 at 5:30 PM
Last week I released a major v2 update for my #GameMaker library GMRoomLoader, used for loading room contents at runtime!

It brings massively improved documentation, a revamped demo with an ImGui interface, a full PascalCase API overhaul, and many new features - listed below.
September 30, 2025 at 5:30 PM
#GameMaker Well, now it's a trilogy. This last one (for now) displays room history and helps you make sure your transitions and room flow are set up correctly.

Just the debug overlay version this time: gist.github.com/glebtseretel...
January 27, 2025 at 11:22 PM
#GameMaker And here's a little follow-up. This one displays the amount of instances per object, sorted in descending order. Objects with 0 instances are ignored.

Overlay: gist.github.com/glebtseretel...
ImGui_GM: gist.github.com/glebtseretel...
January 26, 2025 at 3:24 PM
Hey #GameMaker devs! Here are 2 quick functions for displaying the ResourceCounts data you can fetch from the debug_event() function - one for the built-in GM debug overlay, another for @nomm.dev's ImGui_GM.

Super helpful for tracking down memory leaks!
Links below 👇
January 23, 2025 at 11:44 PM