Creator of Settlemoon.
Programmer for Rivals of Aether (1).
The numbers similarly lack contrast and don't look like key prompts, just vague numbers. If there's keys for scrolling left/right, those should be displayed on the edges.
The numbers similarly lack contrast and don't look like key prompts, just vague numbers. If there's keys for scrolling left/right, those should be displayed on the edges.
But it can also get homogenous. It can even make the repetition of the un-random objects (like upgrades) even worse.
But it can also get homogenous. It can even make the repetition of the un-random objects (like upgrades) even worse.
Do any of those sound like they could be interesting? Can you think of a game that already does this?
Do any of those sound like they could be interesting? Can you think of a game that already does this?