Gnavin
gggnavin.bsky.social
Gnavin
@gggnavin.bsky.social
He/him. Sometimes dabbling in art.
Aussie Aussie Aussie
November 17, 2025 at 4:55 AM
I now possess the DICTIONARY OF DREAMS, empowering me to peer into the future as your personal DREAM INTERPRETER.
UNLOCK THE SECRETS OF YOUR UNCONSCIOUS MIND by telling me your DREAMS and I will prophesise your FUTURE.

But make it quick, I have to return the book before Ma realises I've nicked it
October 29, 2025 at 4:21 AM
August 26, 2025 at 5:16 AM
July 31, 2025 at 7:00 AM
it should put the player next to, and then changes rooms). The room switcher, on room start, creates or moves the player object to the corresponding transition object's x position, and adjusts the player's y position based on the difference between player and trans. obj. from the last room.
July 7, 2025 at 11:26 AM
If the player collides with a room transition object, it grabs the ID of that, so it can pull information from it. Then, it creates a room switcher object that is persistent, gives it information (where it should place the player, relative to the destination, and which transition object 1/
July 7, 2025 at 11:21 AM
July 7, 2025 at 11:16 AM
It's hard to show but the grey bars are placed on the edges of the rooms, moving from one long thin room to a tall thin room. This movement/placement is based on the position of the orange box, so it should in theory work anywhere, as long as the two boxes are the same size
July 7, 2025 at 11:15 AM
Managed to make a transition object that carries player data between two rooms and applies it to the player object in the new room. Very basic, needs a lot of work, but the basic idea is there
July 7, 2025 at 9:32 AM
This is a very good idea, but we shouldn't forget alternate theories:
(Source: mcnostril.com/nautibits/ )
June 26, 2025 at 6:39 AM
Running on the assumption that the third panel says "Hey!" I did some more guessing (and, I admit, using a crossword solver to look at likely words for the last one) to decode the second panel: (spoilers)
June 9, 2025 at 11:06 AM
Bonus:
April 16, 2025 at 11:01 AM
I know I'm late, but I finally completed the Compendium in TOTK... With every photo a selfie.
I had to google some of the last few critters and unique weapons, but it was fun to try and get interesting pictures with matching costumes. A small selection of my favourites (with alt text context):
April 16, 2025 at 10:56 AM
I regret some of my decisions (music not mine)

#GameMaker
March 21, 2025 at 12:06 PM
Found the where, now for the why
March 13, 2025 at 6:13 AM
(sickos_yes.jpg) #gamedev #gamemaker
Finally got some of the tricky coding working on my practice project. Got a lot more steps to go but the difficult, main feature is now working (mostly)
March 13, 2025 at 4:41 AM
Took a quick crack at Dragondorf while waiting for a team meeting to start.
March 11, 2025 at 2:52 AM
Instead of just taking normal pictures of all Hyrule's creatures, weapons and tools for the encyclopedia, I put the camera into selfie mode and get a snap of Link instead. Little birds are the hardest to snap this way ):
March 2, 2025 at 8:04 AM
March 1, 2025 at 12:01 PM
The pattern reminds me a little of bluetongue lizards
February 26, 2025 at 9:57 PM
February 26, 2025 at 1:07 AM
Hobo tarot card printer goes brrt

(The first card copies the second card. As long as I keep my money below $4 every hand I play, the second card makes a free tarot card which I can immediately use, and the third card gets stronger every time I play a tarot card. The last couple are generic bonuses)
February 25, 2025 at 12:41 PM
Spent most of my evening figuring out how to make a computer check if a = A, but I got managed to get some conditions set to display certain text with drop shadows as well, which was fun
February 19, 2025 at 12:27 PM
February 16, 2025 at 6:29 AM
I'm not good at social media so I keep forgetting to post these pictures of an echidna I saw a few weeks back on holiday.
February 10, 2025 at 2:09 AM