there are many reasons this form doesn't work well but the interaction was fun to prototype
there are many reasons this form doesn't work well but the interaction was fun to prototype
v2:
- Multiple detents for focus/multitasking
- Optional gestures for added efficiency that don’t interfere with expected behaviors
- Familiar transitions
Feedback welcome
v2:
- Multiple detents for focus/multitasking
- Optional gestures for added efficiency that don’t interfere with expected behaviors
- Familiar transitions
Feedback welcome
Thanks again for the detailed feedback!
Thanks again for the detailed feedback!
- Tapping on a property itself to jump directly to the selection menu (status in this demo)
- Displaying customer requests (dismiss is a bit janky here 😵💫)
- Tapping on a property itself to jump directly to the selection menu (status in this demo)
- Displaying customer requests (dismiss is a bit janky here 😵💫)
- Interpolate background scale, blur, and opacity relative to the dismiss gesture
- More vertical movement on entrance and exit
- Less background blur
- Interpolate background scale, blur, and opacity relative to the dismiss gesture
- More vertical movement on entrance and exit
- Less background blur
- Smooth entrance + snappy exit
- Lightweight visuals
- Gesture driven: drag down to dismiss, swipe back to pop (or dismiss!)
What do you think?
- Smooth entrance + snappy exit
- Lightweight visuals
- Gesture driven: drag down to dismiss, swipe back to pop (or dismiss!)
What do you think?
One way you can avoid this is to reduce the max blur radius, and combine it with a gradient fade-out.
One way you can avoid this is to reduce the max blur radius, and combine it with a gradient fade-out.
- Menu appears centered around current mouse position
- Subtle movement of the whole menu helps track mouse
- Icon scales and moves based on mouse proximity
- Lightning fast muscle memory for switching
- Menu appears centered around current mouse position
- Subtle movement of the whole menu helps track mouse
- Icon scales and moves based on mouse proximity
- Lightning fast muscle memory for switching