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Not perfect though: greens still look a bit too digital. ✒️
Not perfect though: greens still look a bit too digital. ✒️
To learn more about this, click here: youtu.be/SToxEBRt8Xg?...
#shaders #gamedev #unity
To learn more about this, click here: youtu.be/SToxEBRt8Xg?...
#shaders #gamedev #unity
• Uses CMY
• Works OK because marker ink is transparent
• Easy to implement (Same basic idea as mixing layers of watercolor)
• Uses CMY
• Works OK because marker ink is transparent
• Easy to implement (Same basic idea as mixing layers of watercolor)
The hard part? Deciding how much of each color to layer.
We use golden section search to minimize the error and make the final result match the image we want
To learn more about this, click here: youtu.be/SToxEBRt8Xg?...
#shaders #gamedev
The hard part? Deciding how much of each color to layer.
We use golden section search to minimize the error and make the final result match the image we want
To learn more about this, click here: youtu.be/SToxEBRt8Xg?...
#shaders #gamedev
Here is one that uses a 3D texture, some smooth noise, and cross-hatching to create the effect.
Here is one that uses a 3D texture, some smooth noise, and cross-hatching to create the effect.
Here are some examples.
Here are some examples.