Francisco Gradaille
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fgradaille.bsky.social
Francisco Gradaille
@fgradaille.bsky.social
Mathematic's teacher, game designer, former investor and (sadly) former cat owner.
It's in Habemus Papam, but don't forget that guy that wondered what would have happened if a mathematician had designed the game. That's my favorite.
November 11, 2025 at 5:34 PM
This one (and the rest of the 🧵) is very good. Especially the part about knowing how people will react to the first game. Thanks for sharing this kind of message.
November 11, 2025 at 5:32 PM
That's quite good. Congrats. We should create a league of "interesting" ratings and see who has the best ones.
November 11, 2025 at 5:29 PM
Me too 😁
November 8, 2025 at 9:44 PM
Congratulations to @amabel.bsky.social . A well deserved award and a good recognition of her paper as a very important contributor to the evolution of the hobby. Not just by exploring new ideas and themes with her games but also as a generator of discussion and ideas.
November 8, 2025 at 9:43 PM
They look great over the map!
November 8, 2025 at 7:11 PM
I also receive this kind of feedback at home.
November 8, 2025 at 5:48 AM
Thanks to you for the comment. It always makes me happy to see people enjoying my games 😁
November 6, 2025 at 6:05 PM
I hope you enjoy Habemus Papam!
November 6, 2025 at 4:43 AM
Reposted by Francisco Gradaille
I'm constantly amazed how much more I like Figma than Illustrator for making prototypes.

Most things in Figma take me less than half the time they used to in Illustrator

(thanks to @marcelineleiman.bsky.social for showing me the light)

Youtube tutorial on Figma Data Merge below.

🎲✂️(2/2)
Syncing Google Sheet Data to Figma
YouTube video by FigmaTalk
youtu.be
November 2, 2025 at 3:36 PM
Rajoyeando.
October 31, 2025 at 11:14 AM