but from the moment I touched this game to this very day, this cutscene infuriates me from the bottom of my soul
but from the moment I touched this game to this very day, this cutscene infuriates me from the bottom of my soul
And now.... documentation....
And now.... documentation....
I found the flag that forces throw animation and i can influence front and back throw.
Got the baroque pool
And I found out how to make ryus arm float away from his body, with active hitbox, and track the opponent
I don't want this to be a decomp
I found the flag that forces throw animation and i can influence front and back throw.
Got the baroque pool
And I found out how to make ryus arm float away from his body, with active hitbox, and track the opponent
I don't want this to be a decomp
A lot of animations are id'd, I have attacking and blocking states found, I think I can calculate frame advantage but there's some funky stuff stopping me. Just doing more digging . And more, but that's it for now
A lot of animations are id'd, I have attacking and blocking states found, I think I can calculate frame advantage but there's some funky stuff stopping me. Just doing more digging . And more, but that's it for now
Goddamn it
Goddamn it
Tatsunoko vs. Capcom's internals are getting closer and closer
Tatsunoko vs. Capcom's internals are getting closer and closer