Ferdinand Keller
ferdinandkeller.dev
Ferdinand Keller
@ferdinandkeller.dev
Data & AI engineer, I love playing #Minecraft and regularly make fabric mods.

📍Montpellier, France
🔗 https://github.com/ferdinandkeller
Let’s rename Bane of Arthropods to Bane of Protostomes.

That way we can make it work on shulkers.

#minecraft #mcdev #taxonomy

(Yes it’s midnight and I should shut up and go to sleep, I know)
October 1, 2025 at 10:09 PM
I got a new skin!

Thanks @inquisitivelama.bsky.social for your hard work! It looks awesome 🤩.

#Minecraft #MinecraftSkin #pixelart
September 29, 2025 at 8:54 AM
Found this online, made me laugh.
September 27, 2025 at 1:57 PM
Currently working on adding consistent (customizable) carets inside Minecraft books, as well as support for UNDO and REDO.
September 26, 2025 at 6:52 PM
Minecraft apparently has first-class support for Solaris.
Talk about unexpected.
#mcdev
September 26, 2025 at 2:39 PM
Water is good.
Water is Lloyd.
September 25, 2025 at 9:24 PM
Is this related to #erlang?
September 25, 2025 at 6:48 PM
Christmas came sooner than expected.
September 25, 2025 at 5:14 PM
How about no?
September 25, 2025 at 10:41 AM
I think adding checkboxes to Minecraft books would be great. That way I can add tasks and cross them out.
September 24, 2025 at 12:23 PM
Captchas are quite a bother.

Maybe I should write an extension that solves those for me.
September 23, 2025 at 8:00 PM
If I use my own (very low) download and revenue data on #modrinth, I get that 1 download equals roughly $0.002.

If I take Mod Menu downloads, that would correlate to roughly $90,000. Not bad, not bad.

#mcdev
September 23, 2025 at 7:27 PM
At 34s: youtu.be/_A9Fhb8zmII?...

It’s 100% because they saw my mod and wanted to make it even better modrinth.com/mod/glow-glo...

#minecraft #mcdev
September 23, 2025 at 7:22 PM
Can’t wait for the release of #python 3.14.

May I dare call it … π-thon ?
September 23, 2025 at 7:17 PM
Here is a sneak peek. For now I'm copying Scholar's UI (as it's quite good and I absolutely love it), but I will tweak it a bit later on.
September 22, 2025 at 10:22 AM
I will slow down new releases a bit now, I want to work on my book revamping mod.
September 22, 2025 at 10:20 AM
New mod release: Ultra Hardcore Gamemode! Check it out here modrinth.com/mod/ultra-ha...

It adds an easy-to-use 'Ultra Hardcore' gamemode button. I couldn't bother going into the deep settings every single time anymore. Now it's fast!

#mcdev #modrinth #minecraft
September 22, 2025 at 10:18 AM
I’ve been looking into different techniques to have metadata hidden in a vanilla book&quill so I can have functionalities like TOC & chapters & more.

Limitations do breed creativity #minecraft
September 21, 2025 at 8:58 PM
Ok this is strange: When you copy a multi-codepoints grapheme (like this family emoji) and paste it in the search bar, it displays properly. But when you paste the same thing in the console, it fails and displays as 4 emojis.
September 21, 2025 at 5:22 PM
#Minecraft text rendering is awful.
September 21, 2025 at 5:13 PM
Why is Minecraft’s theme parks TNT’s text inverted ? It looks like a Russian letter lol.
September 21, 2025 at 2:30 PM
New mod release: Glow Glow Berries! Check it out here modrinth.com/mod/glow-glo...

Glow berries have glow in the name, right? IMO they should give the glow effect.

Well I don’t care what people think, I fixed it anyways.

(This one is for you @axolotlmc.bsky.social)

#mcdev #modrinth #minecraft
September 21, 2025 at 8:26 AM
Currently thinking about my custom book&quill UI, and how to remember the last page opened without storing any component to stay vanilla server friendly.
September 20, 2025 at 9:23 PM
New mod release! Bane of Shulkers, makes Bane of Arthropods finally work on those damn shulkers.

IMO, if it has a shell and annoying attacks, it's close enough to count as a bug!

Check it out here: modrinth.com/mod/bane-of-...
Like all my mods, available in 1.20.x & 1.21.x

#mcdev #modrinth
September 20, 2025 at 8:40 PM
Currently working on custom client-side book UI 🤫
September 20, 2025 at 6:58 PM