Alex-Eskema
eskemagames.bsky.social
Alex-Eskema
@eskemagames.bsky.social
#Boardlords is here!!, a totally different take on board+management games, that will test your ability managing your kingdom. Lots of things to manage to sustain your economy and avoid bankruptcy #gamedev #indiedev #steam demo available, go check it out!! store.steampowered.com/app/4007670/...
October 19, 2025 at 11:00 AM
yeah.. you know.. you are not using scriptable objects and json is complicated.. thus your code is complex.

Well, just create a small editor if you don't want to edit the files by hand, and boom!!!!!, your config files ready without the scriptable bullshit #unitytip #unity #gamedev
November 25, 2024 at 6:15 PM
Today in awesome games ever released we have... #FullBlast
Yep, digital and physical versions for PS4
October 17, 2024 at 4:12 PM
And that "magic" comes from a json file with the configuration of the whole UI (menu, ingame, etc)
You define the button that will be pressed (or other widget), what parameter the screen needs and where to go (what screen will be opened)
September 26, 2024 at 9:58 PM
This is how I navigate within my UI (the "after"). So, how I open another screen that I want to navigate to
September 26, 2024 at 9:58 PM
A little bit of code... This is how I was navigating through my UI. This is the "before", with an implicit call to the screen, and pushing it to the stack
September 26, 2024 at 9:57 PM