He always said he was insane but had some well researched videos.
He always said he was insane but had some well researched videos.
Enemies have predictable attacks that move across the ground intentionally so you can jump and heal if needed, but it's still up to your performance.
Enemies have predictable attacks that move across the ground intentionally so you can jump and heal if needed, but it's still up to your performance.
These are now two seperate genres. Metroidvania and souls likes have direct lineage.
These are now two seperate genres. Metroidvania and souls likes have direct lineage.
I'm also in the camp of those who don't find this much harder than HK at all. It's the kind of game that demands patience and learning, and Im in no rush to expedite that process.
I'm also in the camp of those who don't find this much harder than HK at all. It's the kind of game that demands patience and learning, and Im in no rush to expedite that process.
I feel like people aren't really meeting this game on its own terms. For example, yes, bosses do more damage to you now, but Hornets heal is also much more forgiving than the Knights.
After a short animation you return 3 notches.
I feel like people aren't really meeting this game on its own terms. For example, yes, bosses do more damage to you now, but Hornets heal is also much more forgiving than the Knights.
After a short animation you return 3 notches.