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Support all system origins.
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Hi, this is me
Hi, this is me
I keep getting this popup that says "the following files are newer on disk:"
I'm only editing the files inside of Godot, so I don't understand what the issue is. But it's very disruptive when it keeps doing this.
What do?
#godot
I keep getting this popup that says "the following files are newer on disk:"
I'm only editing the files inside of Godot, so I don't understand what the issue is. But it's very disruptive when it keeps doing this.
What do?
#godot
I wake up and my hair is pink. Pretty neat 💖
I wake up and my hair is pink. Pretty neat 💖
I can tell you for a fact I have not been modifying my Godot scripts outside of Godot
I can tell you for a fact I have not been modifying my Godot scripts outside of Godot
Like if I place the node in the red building, and place the player at about 1000 pixels to the right (which is about 4000 pixels from the giant lime) then apparent location in game basically matches where it is in the editor
Like if I place the node in the red building, and place the player at about 1000 pixels to the right (which is about 4000 pixels from the giant lime) then apparent location in game basically matches where it is in the editor
Like say I want to place this enormous lime in the background, so that it shows up behind that red building when the player walks past it?
Like say I want to place this enormous lime in the background, so that it shows up behind that red building when the player walks past it?
And pretty often there are only vague explanations as to what need to be done.
Like this.
And pretty often there are only vague explanations as to what need to be done.
Like this.
There is this colored square that appears in the top left, telling me what monitor it is. It's annoying and ugly, and worse it prevents me from clicking on anything there. In the spot where important menus usually are...
There is this colored square that appears in the top left, telling me what monitor it is. It's annoying and ugly, and worse it prevents me from clicking on anything there. In the spot where important menus usually are...
"ERROR: Condition "p terrain_set < 0" = true"
over and over like half a bazillion times
"ERROR: Condition "p terrain_set < 0" = true"
over and over like half a bazillion times
But also, it has a lot more if statements to account for each of the eight directions.
But also, it has a lot more if statements to account for each of the eight directions.
The returned string is then combined with some other string to get the relevant animation.
The returned string is then combined with some other string to get the relevant animation.
I added functioning healthbars. And a game over screen that shows up when player HP reaches zero
I added functioning healthbars. And a game over screen that shows up when player HP reaches zero
found this from a while back and thought it was cute. <3
found this from a while back and thought it was cute. <3