This syntax is intended to be the default when Colyseus reaches version 1.0 as we'd like to move away from the legacy decorators syntax.
The legacy decorator syntax will continue to be supported.
This syntax is intended to be the default when Colyseus reaches version 1.0 as we'd like to move away from the legacy decorators syntax.
The legacy decorator syntax will continue to be supported.
I'm quite happy with how the C#/@unity.com callbacks have turned out. 🙌
(Now it's time to progress with @defold.com, Construct 3, and Haxe SDKs...)
I'm quite happy with how the C#/@unity.com callbacks have turned out. 🙌
(Now it's time to progress with @defold.com, Construct 3, and Haxe SDKs...)
@petergencur.com 💖
@petergencur.com 💖