🔊Discord Server Owner
🙇♂️Pretty Lady Commissioner
🤖AI Hater
Banner Art by @azumaarts.bsky.social
Find Me Here! 👉 https://linktr.ee/dxfromyt
This video was a blast to edit and do research for, I'm also glad I *finally* got to talk about Haunting Ground. Such a great game.
Watch here! 👉 youtu.be/R61GHCzS0To
This video was a blast to edit and do research for, I'm also glad I *finally* got to talk about Haunting Ground. Such a great game.
Watch here! 👉 youtu.be/R61GHCzS0To
It's peak. Unironically. Very fun, and a real 3D platformer. Pokes fun at itself but not too much to be annoying. Has a lot of bonus content per level. The move-set looks robust and there's incredible potential for movement tech.
It's peak. Unironically. Very fun, and a real 3D platformer. Pokes fun at itself but not too much to be annoying. Has a lot of bonus content per level. The move-set looks robust and there's incredible potential for movement tech.
10 games to get to know me!
10 games to get to know me!
My new video, A History of Stalker Horror Games, just went live! Covering from 1981 to 2025, the video takes a look at the birth, evolution and perfection of the stalker enemy.
Watch here! youtu.be/R61GHCzS0To
My new video, A History of Stalker Horror Games, just went live! Covering from 1981 to 2025, the video takes a look at the birth, evolution and perfection of the stalker enemy.
Watch here! youtu.be/R61GHCzS0To
Tomorrow on Halloween, I'll be releasing a new 29 minute video called "A History of Stalker Horror Games," going over the evolution of the stalker enemy, their roots, and how they're implemented in games today!
Can't wait to have this out.
Tomorrow on Halloween, I'll be releasing a new 29 minute video called "A History of Stalker Horror Games," going over the evolution of the stalker enemy, their roots, and how they're implemented in games today!
Can't wait to have this out.
"Clair Obscur: The Beauty of Limitations" covers how Sandfall Interactive's brilliant use of their development resources allowed them to craft a Game Of The Year frontrunner on a small budget.
Watch here! 👇
youtu.be/qsoITaDDo_o
"Clair Obscur: The Beauty of Limitations" covers how Sandfall Interactive's brilliant use of their development resources allowed them to craft a Game Of The Year frontrunner on a small budget.
Watch here! 👇
youtu.be/qsoITaDDo_o
Here's a preview of the first minute. ⬇
Here's a preview of the first minute. ⬇
"Clair Obscur: The Beauty of Limitations" will take a look at how Sandfall Interactive crafted a massive, beautiful game on a presumably small budget and how those limitations make the game stand out in today's landscape.
Coming soon!
"Clair Obscur: The Beauty of Limitations" will take a look at how Sandfall Interactive crafted a massive, beautiful game on a presumably small budget and how those limitations make the game stand out in today's landscape.
Coming soon!
Watch here! 👇 youtu.be/vXdKHQ64fPo
Watch here! 👇 youtu.be/vXdKHQ64fPo
twitch.tv/dxfromyt
twitch.tv/dxfromyt
twitch.tv/dxfromyt
twitch.tv/dxfromyt
twitch.tv/dxfromyt
twitch.tv/dxfromyt
I talk about Tomb Raider 12 and the potential pitfalls Crystal might face in its reception and overall gameplay design.
Watch here! 👇
youtu.be/vXdKHQ64fPo
I talk about Tomb Raider 12 and the potential pitfalls Crystal might face in its reception and overall gameplay design.
Watch here! 👇
youtu.be/vXdKHQ64fPo
"The Future of Tomb Raider" will look forward to Tomb Raider 12 and talk about what I'd like to see from the game, alongside the challenges that Crystal Dynamics may face in its overall design and reception.
Coming Soon!
"The Future of Tomb Raider" will look forward to Tomb Raider 12 and talk about what I'd like to see from the game, alongside the challenges that Crystal Dynamics may face in its overall design and reception.
Coming Soon!
I talk about the cultural shifts responsible for the quality of modern game adaptations and what it'll take for adaptations to stay great!
Watch here 👇
youtu.be/4UQQbpWlmcs
I talk about the cultural shifts responsible for the quality of modern game adaptations and what it'll take for adaptations to stay great!
Watch here 👇
youtu.be/4UQQbpWlmcs