but i do prefer roguelikes and rhythm games over anything where i have to actually play a linear path/there's a clear end to the game
but i do prefer roguelikes and rhythm games over anything where i have to actually play a linear path/there's a clear end to the game
i'll take the sloppiest of the slop roguelikes before ever touching a souls game
i'll take the sloppiest of the slop roguelikes before ever touching a souls game