Creator of the Gunmetal TTRPG system.| Player of all things tabletop.
Check out my other socials at https://linktr.ee/dicedeeds
A. the rants go both ways in the name of 'discourse'. I dislike it. it isn't constructive.
B. There are a multitude of voices that are fuelled by tribalism like sports team/fantom behaviour.
My gripes against dnd are valid to me but I won't lecture you on it.
A. the rants go both ways in the name of 'discourse'. I dislike it. it isn't constructive.
B. There are a multitude of voices that are fuelled by tribalism like sports team/fantom behaviour.
My gripes against dnd are valid to me but I won't lecture you on it.
I agree that the unsolicited rants are tedious and annoying but they exist for a reason.
Cause and effect.
I agree that the unsolicited rants are tedious and annoying but they exist for a reason.
Cause and effect.
This determines the npcs response by having you roll on a scale based on the action.
Over time you build your vocab and play better.
This determines the npcs response by having you roll on a scale based on the action.
Over time you build your vocab and play better.
An alien garbled language where you roll on a table to generate responses from npcs and build your journey towards understanding
An alien garbled language where you roll on a table to generate responses from npcs and build your journey towards understanding
If it's just a logo then first page is fine.
The question I really need to ask is why classes and character creation are separated by gameplay?
If it's just a logo then first page is fine.
The question I really need to ask is why classes and character creation are separated by gameplay?
You don't meet in a tavern, you have known each other for a while, reputation has got you here, but now it's the big leagues
You don't meet in a tavern, you have known each other for a while, reputation has got you here, but now it's the big leagues