Dave Chan
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designpappa.bsky.social
Dave Chan
@designpappa.bsky.social
Staff Product Designer
Dad life. Designer. Cats. Doodles. Games.
It's my lucky day
+53 -53
July 7, 2025 at 10:12 AM
One of the unexpected uses of coding agents this week was co-designing an algorithm that dynamically sets the correct iOS materials blur effect on a background based on luminance detection of an image. The algo still needs to go through optimization + testing and validation.

#design #ai #product
June 21, 2025 at 2:21 PM
So caught up in Al's productivity promise that I missed its artistic potential. These tools, while positioned for product builders, can also used for creative expression.

Made with Cursor remixed with shaders from aurachat.io.

#design #art #creative #cusor #ai
June 8, 2025 at 4:24 PM
Just me and my kitty hanging out in the living room on this beautiful Saturday morning. #cat #biscuit #caturday
June 7, 2025 at 3:59 PM
Swipeable card prototype I made with React. Can't wait to turn these into SwiftUI.

#design #swiftui #react
June 7, 2025 at 3:43 PM
Installed my first brew package yesterday.

NGL it's great not having to point, click, and scroll your way to get the job done. There's something about being able to manage processes or install packages w/ just text-based commands. Feels very serene and unobtrusive.

#design #terminal #UIdesign
June 1, 2025 at 12:49 AM
A workflow for designers to collaborate with AI: I call it "counter-sampling".

Here's how it works. You describe what you want in AI tool #1, take the code and bring it into AI tool #2.

Sometimes this is necessary bc tool #1 doesn't completely produce the specs you need.

👇🧵

#AI #design #ux
May 24, 2025 at 2:07 PM
Created a fun little input field with a typewriter placeholder effect. Made with #react
May 22, 2025 at 6:47 AM
Recently built this prototype in Xcode.

Could I have done this in #Figma? Sure.
Would it have felt realistic? Probably not as realistic.

Would it have taken longer? Depends on what you're comfortable with.

Using #AI, it could have taken you either 18 prompts or 4 prompts.

#Design #SwiftUI
May 12, 2025 at 4:00 AM
I'm biased but isn't he the cutest?! #cat #biscuit #kitten
May 1, 2025 at 5:57 PM
My beautiful lion cub Biscuit. #cat
May 1, 2025 at 2:09 AM
Welcome our new family member: 5 month old Biscuit whom we rescued from the shelter this week. 🐱 #cat
April 28, 2025 at 3:25 AM
Made this app in maybe 45m. Started with a Figma and prompted to get to this using #bolt. Getting to ultra high fidelity this quickly changes the way you #pitch, #build, and ship.
April 22, 2025 at 6:19 AM
About 5 lines of code was all it took.
April 3, 2025 at 8:35 PM
A really simple way to add polish to your app is by simply using #SFsymbols. With #symboleffects, you can create interaction feedback without much added cost. An alternative use of this is to call attention to a feature without the need for onboard guides for something intrusive like drawers. #ios
April 3, 2025 at 8:34 PM
April 1, 2025 at 3:48 AM
Here's another option to
March 25, 2025 at 6:26 AM
A really easy way to add delight to the user experience is by using #symbolEffects. Only a few lines of #code gets you simple but effective options.

You also have the added benefit of getting any updates for free by going with native #iOS.
March 25, 2025 at 6:26 AM
The app generates the template in one click. And after that you're good to go to start using symbol effects to animate any icon of your choice and leverage native animations out of the box!
March 20, 2025 at 2:28 PM
I start off by importing a SVG into a Mac app called Custom Symbols. It generates the SF symbol template required for all SF symbols. You can adjust the size of your icon and toggle different font weights.
March 20, 2025 at 2:28 PM
Finally some time to get back to coding. I wanted to try animating custom SF symbols in the tabView to leverage native symbol effects. Found a way to do it which was pretty fun.Think these turned out alright! #swiftUI #animate #design #dev
March 20, 2025 at 7:25 AM
#vibecode with Claude 🧑‍💻

I got #rive connected with #SwiftUI finally. Took way longer than I expected and at some point no longer understood how to make this work.

Heart animation made with Rive.
The heart can be animated however I want.

Anticipating: (Engineers) "wtf is up with this code?!"
February 27, 2025 at 5:48 PM
Here's the #Rive setup.
February 22, 2025 at 6:07 PM
Building on top of my recent explorations creating delightful moments in #iOS, wanted to go beyond using existing packages to make something custom.

Got reacquainted with #Rive and made a simple animation with state management and a trigger.

Got it working in #SwiftUI last night! #design
February 22, 2025 at 6:06 PM
Got a little crazy at work over this past week, but finally got to finishing up this #prototype in #swiftUI in #xcode.

Used Stream's effects library to make this. There is a light haptic as the #hearts flutter upwards.

What do you think?
February 7, 2025 at 6:30 AM