denzquix
denzquix.bsky.social
denzquix
@denzquix.bsky.social
Retro adventure game enthusiast, programmer/tinkerer, digital preservation projects, he/they
I translated "Jeff Jet: Abenteuer InfoHighway" as "Jeff Jet: Adventure on the InfoHighway" archive.org/details/jeff... - a German promotional adventure game for Hewlett Packard from 1995.
September 22, 2025 at 4:47 PM
"Action in Hollywood" is one of several promotional games released in the 1990s for Bi-Fi Rolls, a salami-based snack originating in Germany and sold across Europe.
May 16, 2025 at 6:24 PM
I translated "Bi-Fi: Action in Hollywood" (1994) for MS-DOS, one of the more ambitious and fully-developed promotional games of the era. Huge thanks to @sonneveld.bsky.social for helping me with the technical aspects on this one. archive.org/details/bifi...
May 16, 2025 at 6:18 PM
In retrospect it probably wasn't necessary to anglicize the main character's name. At some point I might release a new version without that. I do put effort into trying to exercise good judgement in these, but I might not always get it right first time.
November 22, 2024 at 5:32 PM
I translated "Börnie's Journey" (1994), created to promote the Austrian railway network. It has nine chapters - one set in each of Austria's federal states archive.org/details/boer...
November 21, 2024 at 6:51 PM
I translated "Croustibat" (1995), made by Coktel Vision - re-using the engine from "Gobliins 2: The Prince Buffoon" - to promote Findus' line of frozen fish fingers/fish sticks. Many thanks to Fred_PJ for preserving the original Portuguese version. archive.org/details/crou...
November 18, 2024 at 6:02 PM
I translated "Das Haus der Rätsel" (1996) as "The House of Puzzles", featuring bluescreened actors on prerendered 3D backgrounds. This one includes rebus puzzles that I had to "translate" pictorially, which was interesting challenge. archive.org/details/das-...
November 15, 2024 at 7:08 PM
It's not a difficult game to complete, though how you get the maximum 33 points is not always obvious. There is character selection, although it only changes what you need to do in one chapter of the game (and the colour of your shirt).
November 15, 2024 at 6:34 PM
I translated "CaWaDo" (1990), a short slice-of-life type-in "safety adventure" for MS-DOS about getting through life as a teenager. Apparently it was a fixture in school computer labs in parts of Germany during the '90s: archive.org/details/cawa...
November 15, 2024 at 6:12 PM
Oops, that image of Graham on the beanstalk was meant to be animated. Does this work?
November 14, 2024 at 8:05 PM
Current project: a mod for King's Quest 1 (AGI) which adds >UNDO and circumvents softlocks, titled King's Quest: Rubber Tree Edition. A pre-release version was recently featured on stream by the inimitable @emmxyzzy.bsky.social
November 14, 2024 at 8:01 PM