cvg.cit.tum.de
🔥 Our method produces geometry, texture-consistent, and physically plausible 4D reconstructions
📰 Check our project page sangluisme.github.io/TwoSquared/
❤️ @ricmarin.bsky.social @dcremers.bsky.social
🔥 Our method produces geometry, texture-consistent, and physically plausible 4D reconstructions
📰 Check our project page sangluisme.github.io/TwoSquared/
❤️ @ricmarin.bsky.social @dcremers.bsky.social
@abhi-rf.bsky.social, Marvin Eisenberger, @pseudomanifold.topology.rocks, Michael M. Bronstein, @dcremers.bsky.social!
@abhi-rf.bsky.social, Marvin Eisenberger, @pseudomanifold.topology.rocks, Michael M. Bronstein, @dcremers.bsky.social!
Surprisingly, yes!
Our #CVPR2025 paper with @neekans.bsky.social and @dcremers.bsky.social shows that the pairwise distances in both modalities are often enough to find correspondences.
⬇️ 1/4
Surprisingly, yes!
Our #CVPR2025 paper with @neekans.bsky.social and @dcremers.bsky.social shows that the pairwise distances in both modalities are often enough to find correspondences.
⬇️ 1/4
Leading researchers of the field gathered to explore Vision-Language Models, 3D reconstruction, and links to neuroscience - advancing the future of vision & ML.
👉 Read more: ellis.eu/news/insight...
Leading researchers of the field gathered to explore Vision-Language Models, 3D reconstruction, and links to neuroscience - advancing the future of vision & ML.
👉 Read more: ellis.eu/news/insight...
For more details check out cvg.cit.tum.de
1️⃣ Can be directly trained on casual videos without the need for 3D annotation.
2️⃣ Based around a feed-forward transformer and light-weight refinement.
Code and more info: ⏩ fwmb.github.io/anycam/
1️⃣ Can be directly trained on casual videos without the need for 3D annotation.
2️⃣ Based around a feed-forward transformer and light-weight refinement.
Code and more info: ⏩ fwmb.github.io/anycam/
@fwimbauer.bsky.social, Weirong Chen, Dominik Muhle, Christian Rupprecht, @dcremers.bsky.social
tl;dr: uncertaintybased loss+pre-trained depth and flow networks+test-time trajectory refinement
arxiv.org/abs/2503.23282
@fwimbauer.bsky.social, Weirong Chen, Dominik Muhle, Christian Rupprecht, @dcremers.bsky.social
tl;dr: uncertaintybased loss+pre-trained depth and flow networks+test-time trajectory refinement
arxiv.org/abs/2503.23282
Paper: arxiv.org/abs/2504.01955
Project Page: visinf.github.io/cups
Code: github.com/visinf/cups
MCML Blogpost: mcml.ai/news/2025-04...
Paper: arxiv.org/abs/2504.01955
Project Page: visinf.github.io/cups
Code: github.com/visinf/cups
MCML Blogpost: mcml.ai/news/2025-04...
Weirong Chen, @ganlinzhang.xyz, @fwimbauer.bsky.social, Rui Wang, @neekans.bsky.social, Andrea Vedaldi, @dcremers.bsky.social
tl;dr: learning-based 3D point tracker decouples camera and object-based motion
arxiv.org/abs/2504.14516
Weirong Chen, @ganlinzhang.xyz, @fwimbauer.bsky.social, Rui Wang, @neekans.bsky.social, Andrea Vedaldi, @dcremers.bsky.social
tl;dr: learning-based 3D point tracker decouples camera and object-based motion
arxiv.org/abs/2504.14516
Daniil Sinitsyn, @linushn.bsky.social, @dcremers.bsky.social
tl;dr: operate in Projective space->geometry is unique up to a homography
arxiv.org/abs/2504.16499
Daniil Sinitsyn, @linushn.bsky.social, @dcremers.bsky.social
tl;dr: operate in Projective space->geometry is unique up to a homography
arxiv.org/abs/2504.16499
For more details check out cvg.cit.tum.de
For more details check out cvg.cit.tum.de
📝 On the Successful Incorporation of Scale into Graph Neural Networks
📅 Join us on April 27 at #ICLR2025!
⏳ Early reg. deadline: March 15
#AI #ML #ICLR
📝 On the Successful Incorporation of Scale into Graph Neural Networks
📅 Join us on April 27 at #ICLR2025!
⏳ Early reg. deadline: March 15
#AI #ML #ICLR
💻 Check our project page: 4deform.github.io
👏 Great thanks to my amazing co-authors. @ricmarin.bsky.social @dongliangcao.bsky.social @dcremers.bsky.social
💻 Check our project page: 4deform.github.io
👏 Great thanks to my amazing co-authors. @ricmarin.bsky.social @dongliangcao.bsky.social @dcremers.bsky.social
code is available at: github.com/Sangluisme/I...
😊Huge thanks to my amazing co-authors. @dongliangcao.bsky.social @dcremers.bsky.social
👏Special thanks to @ricmarin.bsky.social
code is available at: github.com/Sangluisme/I...
😊Huge thanks to my amazing co-authors. @dongliangcao.bsky.social @dcremers.bsky.social
👏Special thanks to @ricmarin.bsky.social