Dave Guskin
davetron.bsky.social
Dave Guskin
@davetron.bsky.social
Game Director, Riftbound (formerly Project K) the physical League of Legends TCG, @RiotGames
If you reached out to me directly with pictures, there's a link in the above article for where to go with those!
November 10, 2025 at 11:12 PM
Yes! Whenever you take control of a battlefield you don’t already control, even off turn, that’s a conquer and you score a point
November 5, 2025 at 6:36 AM
oh no 😟 we needed to let them know about the special Diana-Sett exception
November 1, 2025 at 8:24 PM
Go ahead and use these packs for play as normal, and please take photos of any impacted packs and ensure the photos include:
1) All cards in the pack with rarity gems visible
2) Open wrapper with barcode, and
3) Paper w/ "Riftbound QA - (Date)". (2/2)
October 31, 2025 at 1:29 AM
If we confirm it’s affecting a meaningful number of packs, we’ll offer players something to make it right for this set—alongside making long-term fixes, likely starting with Set 3. We’ll keep you updated as soon as we know more. (4/4)
October 29, 2025 at 5:23 PM
We know consistency matters and we want to make sure every pack feels great to open, so we’re continuing to dig into the rarity distribution issue with our production partners. (3/4)
October 29, 2025 at 5:23 PM
At the booster box level, rarity distribution is landing as planned. But we know that getting a weak pack can feel bad, even if it balances out in the box. (2/4)
October 29, 2025 at 5:23 PM
Thank you for being so excited about this game! The team and I are so hyped to see all the decks that you come up - please continue to share your feedback! We'll continue to level up set over set. (6/6)
October 20, 2025 at 10:57 PM
We've monitored the data closely (how old accounts are, unique IDs, etc); so far, the product has been landing in the hands of real players. In fact, 80%+ were from a Riot ID made before 2025 which is a good sign. But it's not a 'solved' problem - we're continuing to watch (5/6)
October 20, 2025 at 10:57 PM
Second: we see the concern around bad actors with the online preorders. We want Riftbound to be accessible to you, so we've implemented a couple of tools to fight there including requiring a Riot account and only allowing 1 purchase per Riot account. (4/6)
October 20, 2025 at 10:57 PM
Our goal is make sure everyone can play the game and get access to the product. We'll continue to monitor demand and adjust our plans as needed. (3/6)
October 20, 2025 at 10:57 PM
First up: We hear you on amount of product. Demand is high and it's been difficult to get product. To address that, we've already hit additional reprints that will hit stores between launch and end of year (timing varies by region). (2/6)
October 20, 2025 at 10:57 PM
I’ll be there!
October 1, 2025 at 3:44 AM
Holy shit some of my favorite people
September 26, 2025 at 12:00 AM