Let chaos reign
Bag of bombs that will drop a bomb pickup every 2 rooms
Type: Passive, Familiar
Item Pool: Item Room
Bag of bombs that will drop a bomb pickup every 2 rooms
Type: Passive, Familiar
Item Pool: Item Room
Gives Isaac the ability of flight
Sets speed stat to 1.5 if not that high yet
When used, Isaac dashes accross the screendealing scaling damage (damage * 4 + 28)
Type: Active
Recharge Time: 2 Rooms
Item Pool: None(Headless Horseman only)
Gives Isaac the ability of flight
Sets speed stat to 1.5 if not that high yet
When used, Isaac dashes accross the screendealing scaling damage (damage * 4 + 28)
Type: Active
Recharge Time: 2 Rooms
Item Pool: None(Headless Horseman only)
+2 Health Up
-0.2 Speed Down
Type: Passive
Item Pool: Item Room, Super Gluttony Miniboss
+2 Health Up
-0.2 Speed Down
Type: Passive
Item Pool: Item Room, Super Gluttony Miniboss
Orbiting fly that deals 2 contact damage per tick to enemies
Type: Passive, Orbital
Item Pool: Item Room
Orbiting fly that deals 2 contact damage per tick to enemies
Type: Passive, Orbital
Item Pool: Item Room
On use resets the current floor with a new layout
Type: Active
Recharge Time: Instant (One Time Use
Item Pool: Item Room, Secret Room, Devil Room, Demon Beggar
On use resets the current floor with a new layout
Type: Active
Recharge Time: Instant (One Time Use
Item Pool: Item Room, Secret Room, Devil Room, Demon Beggar
When used, deals damage to Isaac and gives +1.2 damage up for the current room
Can be used multiple times for more damage
Type: Active
Recharge Time: Instant
Item Pool: Item Room, Curse Room, Demon Beggar
When used, deals damage to Isaac and gives +1.2 damage up for the current room
Can be used multiple times for more damage
Type: Active
Recharge Time: Instant
Item Pool: Item Room, Curse Room, Demon Beggar
+5 Bombs
Bombs now home in on enemies when placed
Type: Passive
Item Pool: Item Room, Bomb Beggar
+5 Bombs
Bombs now home in on enemies when placed
Type: Passive
Item Pool: Item Room, Bomb Beggar
On use activates a random active item (cannot give kamikaze effect)
Type: Active
Recharge Time: 2 Rooms
Item Pool: Item Room, Angel Room
On use activates a random active item (cannot give kamikaze effect)
Type: Active
Recharge Time: 2 Rooms
Item Pool: Item Room, Angel Room
Spawns a random familiar for the floor
Type: Active
Recharge Time: 6 Rooms
Item Pool: Item Room, Devil Room, Library
Spawns a random familiar for the floor
Type: Active
Recharge Time: 6 Rooms
Item Pool: Item Room, Devil Room, Library
When at half a red heart or less you get +1.5 damage and +0.3 speed
This item is active for characters that cannot have red health
Type: Passive
Item Pool: Devil Room, Demon Beggar
When at half a red heart or less you get +1.5 damage and +0.3 speed
This item is active for characters that cannot have red health
Type: Passive
Item Pool: Devil Room, Demon Beggar
+1 HP Up
+1 Damage Up
+0.38 Range Up
-0.2 Speed Down
Heals 1 red heart on pick up
Type: Passive
Item Pool: Item Room, Secret Room
+1 HP Up
+1 Damage Up
+0.38 Range Up
-0.2 Speed Down
Heals 1 red heart on pick up
Type: Passive
Item Pool: Item Room, Secret Room
+1.7 Tears Up
+0.3 Speed Up
Damage Down (damage * 0.9 - 0.4)
Type: Passive
Item Pool: Item Room, Secret Room
+1.7 Tears Up
+0.3 Speed Up
Damage Down (damage * 0.9 - 0.4)
Type: Passive
Item Pool: Item Room, Secret Room
+1 HP Up
+0.3 Speed Up
Heals for 5 red hearts
Type: Passive
Item Pool: None (Blood Donation Machine only)
+1 HP Up
+0.3 Speed Up
Heals for 5 red hearts
Type: Passive
Item Pool: None (Blood Donation Machine only)
Tears are replaced by a chargable blood laser that deals Isaac's damage per tick up to 9 ticks
Type: Passive
Item Pool: Devil Room
Tears are replaced by a chargable blood laser that deals Isaac's damage per tick up to 9 ticks
Type: Passive
Item Pool: Devil Room
When Isaac takes damage a dead bird will spawn that deals 2 damage per tick in the current room
Type: Passive
Item Pool: Item Room
When Isaac takes damage a dead bird will spawn that deals 2 damage per tick in the current room
Type: Passive
Item Pool: Item Room
Automatically gives Isaac one bar of charge when using his active item
One charge items now become timers
Type: Passive
Item Pool: Shop
Automatically gives Isaac one bar of charge when using his active item
One charge items now become timers
Type: Passive
Item Pool: Shop
Gives Isaac spectral tears
+0.4 Tears Up
Type: Passive
Item Pool: Item Room, Devil Room
Gives Isaac spectral tears
+0.4 Tears Up
Type: Passive
Item Pool: Item Room, Devil Room
Replaces Isaac's tears with a knife that can be thrown
When used as melee weapon it deals Isaac's tears damage x2 per tick
When thrown it deals more damage based on how far away it is
Type: Passive
Item Pool: Item Room, Devil Room, Challenge Room, Mom's Chest
Replaces Isaac's tears with a knife that can be thrown
When used as melee weapon it deals Isaac's tears damage x2 per tick
When thrown it deals more damage based on how far away it is
Type: Passive
Item Pool: Item Room, Devil Room, Challenge Room, Mom's Chest
Familiar that follows Isaac and automatically fires tears that deal 3 damage each
Type: Passive, Familiar
Item Pool: Item Room, Devil Room
Familiar that follows Isaac and automatically fires tears that deal 3 damage each
Type: Passive, Familiar
Item Pool: Item Room, Devil Room
An orbital that deals 7 contact damage per tick, blocks shots, and increases speed of all pther orbitals
Type: Passive, Orbital
Item Pool: Angel Room
An orbital that deals 7 contact damage per tick, blocks shots, and increases speed of all pther orbitals
Type: Passive, Orbital
Item Pool: Angel Room
On use this item causes Isaac to fart dealing 5 damage and poisons close enemies
The poison deals your current damage per tick
Type: Active
Recharge Time: 1 Room
Item Pool: Item Room, Beggar
On use this item causes Isaac to fart dealing 5 damage and poisons close enemies
The poison deals your current damage per tick
Type: Active
Recharge Time: 1 Room
Item Pool: Item Room, Beggar
Tears now have a chance to freeze enemies in place
+0.38 Range Up
Has a 50% chance to actuvate at +20 luck
Type: Passive
Item Pool: Item Room, Challenge Room, Mom's Chest
Tears now have a chance to freeze enemies in place
+0.38 Range Up
Has a 50% chance to actuvate at +20 luck
Type: Passive
Item Pool: Item Room, Challenge Room, Mom's Chest