d0n3val.bsky.social
@d0n3val.bsky.social
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We’ve been working for a couple of months with @epictellers.bsky.social on Starfinder: Afterlight, and we finally can talk about it 🚀

👉 Party-based RPG coming to Early Access in 2026
👉 Support the Kickstarter campaign this year

@icopartners.com

www.kickstarter.com/projects/epi...
Coming soon: Starfinder: Afterlight
Gather your crew and save the galaxy in this party-based RPG featuring Starfinder 2e ruleset—where magic meets technology.
www.kickstarter.com
August 1, 2025 at 6:04 PM
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In 1998, this was correctly identified as Nazi speech.

(🎥 American History X, © New Line Cinema 1998)
July 17, 2025 at 10:10 PM
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What an amazing thing to happen!
And good news, part of the team behind DOGWALK will hold a talk at @godotfest.bsky.social - "Making of DOGWALK".

I'm super excited to hear it live.
#GodotEngine
DOGWALK, Blender Studio’s open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.
July 13, 2025 at 5:01 PM
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🔍 In search of the simplest way to scale GUI in Godot!

🕑 Took me a few weeks to finally get around to it, but here's the article on GUI scaling strategies and tips!

humnom.net/thoughts/67b...

#godotengine #godottips #uiux
The simplest way to scale UI in Godot
GUI scaling techniques and tricks for Godot games and apps
humnom.net
March 31, 2025 at 5:14 PM
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Not being allowed to hand water to people in line to vote no matter who they are voting for, while being allowed to hand people million dollar checks to get their vote, is the most American thing ever.
March 31, 2025 at 4:49 PM