Cyan Sundae AKA Breadman
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cyansundae.bsky.social
Cyan Sundae AKA Breadman
@cyansundae.bsky.social
Hobbyist game developer from the UK.

Unity / Source

Creator of Entropy : Zero
Creator of Bat Blast!

www.cyansundae.com
Getting those lines recorded and into the game is the next hurdle. After that, we'll probably be looking at testing. I'll keep you posted on further developments!
September 21, 2025 at 9:02 AM
As much as I would love to see that, I have high doubts it would run as we made a lot of changes and utilise some pretty heavy graphical stuff that in some cases really pushed the engine version we have to its limits.
August 24, 2025 at 5:24 PM
Thanks Bloody :) In our hearts, we want Axon Pariah. Sometimes, the devil lies in the details of execution rather than concept.
August 22, 2025 at 5:01 PM
<3
August 20, 2025 at 4:47 PM
A more comprehensive update with media will be posted when we are ready. Thanks!
August 16, 2025 at 8:54 AM
- We're in the process of writing proper voice acted lines for the game right now. Bad Cop will be keeping his EZ1 tone, speech cadence and demeanor. Trivvy will return as Bad Cop. There are also going to be other cops in the mix that we'll be looking at getting newly acted lines for.
August 16, 2025 at 8:54 AM
- In some maps I've added some small new little off-shoot areas to explore. I've got some further ideas which I'll be working into the game soon.
August 16, 2025 at 8:54 AM
- Playing EZ1 in VR is shaping up well. I don't have the benefit of VR (yet) but 1upD has been lucky enough to visit City 10 in VR many times already. I think EZ1 in VR will turn out to be an unforgettable experience.
August 16, 2025 at 8:54 AM
- Visual changes are great. The changes and additions stay true to the original whilst enhancing things. Many lessons from EZ2 have been applied here.
August 16, 2025 at 8:54 AM
- It has been a big deal for me going back to these old areas and lifting them functionally and visually. Very nostalgic and I've fixed some stuff that has bothered me for years. A full comprehensive changelog will be published when we're done.
August 16, 2025 at 8:54 AM
- The game is already much fairer and less of a chore to play. We will need to do some internal testing soon to catch any new bugs and to make sure we're on the right track.
August 16, 2025 at 8:54 AM
- The first pass of the game has been completed and many excellent gameplay tweaks and changes have been implemented.
August 16, 2025 at 8:54 AM
Glad you had fun! Thank you <3
August 16, 2025 at 8:32 AM
I've been playing this recently too. Nearly finished. I actually love it!
August 3, 2025 at 5:19 PM
Only in very specific cases have values been tweaked. For example as of right now, there are no gunplay damage changes. Fast Zombies and Vortigaunts have recieved damage nerfs, though. Those changes have been made to prevent insta-kills.
August 2, 2025 at 10:24 AM