Cryptimal, The Lands of Gallha
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cryptimal.bsky.social
Cryptimal, The Lands of Gallha
@cryptimal.bsky.social
Cryptimal, is an independent game in development.

Open world and monsters of all kinds to collect.
Too much work to feed social media right now.
I'd rather feed these three!🔥🥬🌊

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
October 18, 2025 at 4:30 PM
Summer is a time when work slows down, but not a time when work stops!
Development continues on various aspects of the game! 🦏

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
July 14, 2025 at 6:13 AM
Wip. A new gameplay feature, a strange area that reveals or hides things! This opens new paths and closes others.
Some Cryptimals are also capable of creating this strange area! 👀

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
June 13, 2025 at 8:20 AM
First flight for this Cryptimal!✈️
It's not the only one with extraordinary powers, more screenshot are coming soon.

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
May 26, 2025 at 6:29 AM
WIP, a beautiful integration of a large and magnificent Cryptimal. There are still things to refine, it will come, with others. 🔥🔥🔥

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
May 15, 2025 at 4:47 PM
Not much communication and a lot of work lately, but things are moving forward!
WIP, working on VFX for future gameplay in development.👀

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
May 1, 2025 at 7:48 PM
WIP. Testing a new Cryptimal Ability, for solving puzzles. A big rock for crushing things, but it probably has other uses.🪨
Do you also hear that sound at the end? 🎵

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
April 10, 2025 at 4:36 PM
WIP. Testing the Cryptimals position and layout in combat, with a mockup for the menus. The player is free to move around before choosing what to do (for now), but the Cryptimals are not.

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
March 27, 2025 at 3:36 PM
WIP. Keep working on the dungeon rendering, I think I'm happy with the result. It has an Alien vs. Predator movie vibe, perfect!

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
March 19, 2025 at 1:28 PM
WIP. A little test to set the mood... maybe a little too dark for the gameplay...🕶️🔥

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
March 14, 2025 at 3:40 PM
WIP, more assets, more dangerous stuff! ⚠️

#gamedev #indiegames #IndieDevs #monstertaming #UnrealEngine #Cryptimal
March 6, 2025 at 9:39 PM
WIP, Dungeon Door in place!🚪
More assets soon.

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine #Cryptimal
February 26, 2025 at 7:12 PM
We continue adding assets to the dungeon, columns to the walls and framework to the ceiling.🏗️

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Cryptimal
February 22, 2025 at 2:01 PM
WIP. First integration of the dungeon modules, with their interactable objects. Very "dark", who knows what happened in this kind of place?👀

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Cryptimal
February 20, 2025 at 3:24 PM
February 14, 2025 at 9:13 PM
WIP, redundancy in solving puzzles and destroying obstacles is important in the gameplay. Like this, the player will be able to compose his Cryptimal team as he wants.

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Pokemon #Cryptimal
February 5, 2025 at 6:13 PM
Wip, you can melt rocks, but you can also explode them!🪨💥
How strong is this little turtle!🐢💥🪨

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Pokemon #Cryptimal
January 30, 2025 at 5:32 PM
WIP, gameplay test, acid spray to melt some rocks and other stuff.🟢🟢🟢

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Pokemon #Cryptimal
January 23, 2025 at 5:18 PM
The first animations arrive, with the first Cryptimal.🐢

#gamedev #indiegames #indiedev #monstertaming #UnrealEngine5 #Pokemon #cryptimal
January 17, 2025 at 2:07 PM