Now I spend my time pursuing creative goals that this life has afforded me
So this is working for initial intersections with the medium of an object, but I need to perform the check again when leaving an object.
So this is working for initial intersections with the medium of an object, but I need to perform the check again when leaving an object.
Now playing around with different reflectance for each part.
Need to implement refraction!
Now playing around with different reflectance for each part.
Need to implement refraction!
Just need to import a new skybox since I redid the texture system...
Just need to import a new skybox since I redid the texture system...
now the whole sky can be wega
now the whole sky can be wega
Much Obliged.
Much Obliged.
The price one pays for making all their logic their own rather than depending on closed libraries
The price one pays for making all their logic their own rather than depending on closed libraries
Rando free model that I wanted to play about with, limitations are very obvious as workspace:Raycast() depends on the collision mesh rather than the visual mesh
Don't intend on supporting roblox-specific stuff beyond this
Rando free model that I wanted to play about with, limitations are very obvious as workspace:Raycast() depends on the collision mesh rather than the visual mesh
Don't intend on supporting roblox-specific stuff beyond this