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coolbobgames.itch.io
CoolBobGames
@coolbobgames.itch.io
Hi! I'm Bob!
I post fun 2D and 3D games at coolbobgames.itch.io!
November 29, 2025 at 5:04 AM
Happy Halloween!
Behold this terrifying unfinished prototype...
#indiegame #gamedev #fortygames
November 1, 2025 at 5:25 AM
Have I been here before?
#indiegame #gamedev #fortygames
October 12, 2025 at 5:59 AM
What is this? A 2D platformer about a frog escaping a lab by pulling switches, pushing boxes, and jumping over acid named "Frog Escape"?
store.steampowered.com/app/3344450/...
I would like to point out that this came out 7 months after Frog Escape 3...
#notfortygames #notfrogescape
September 23, 2025 at 3:45 AM
I was reusing the code for the switches in the Frog Escape games today and noticed that something was being called weirdly...
Then I remembered that was the first Unity script I ever wrote! Maybe you'll see those switches again soon...
#indiegame #gamedev #fortygames
September 13, 2025 at 9:38 PM
If I don't feel like posting updates on here, it's because development is going poorly.
However, if I haven't had time to post updates on here, it's because development is going well.
#indiegame #gamedev #fortygames
September 6, 2025 at 10:51 PM
I'm trying my best to stick to these 24 colors.
#indiegame #gamedev #fortygames
September 1, 2025 at 9:51 PM
August 24, 2025 at 4:40 AM
My new game, Fall Away, now has an Assist Mode in case anyone playing needs it.
After 6 months of development, the game will finally be released tomorrow, July 31st, for FREE! See you then.
#indiegame #gamedev
July 31, 2025 at 6:24 AM
Here's one last video of my game Fall Away, releasing soon!
This is layer 7 of 8, where you have every key ability in the game!
The abilities are all very unique and powerful but tricky to wrap your mind around. The rest of the game acts as practice for this final gauntlet...
#indiegame #gamedev
July 18, 2025 at 6:12 AM
I've been working on some TV screens for the fourth "layer" of Fall Away! There are eight layers in total.
This layer has a new teleporting kite ability and a digital friend who helps you learn to use it!
#gamedev #indiegame
July 16, 2025 at 8:11 PM
My last post showed the second ability in my new game, Fall Away, and here's the third! It's a grappling hook sticky hand!
It's really hard to use at first, but once you master the aiming, you can do crazy things with it!
#indiegame #gamedev
July 15, 2025 at 5:52 AM
Wow, I haven't shown this game in a while. It looks completely different now...
Here are some bouncy strings from several months ago, now with a new art style!
#indiegame #gamedev
July 11, 2025 at 5:44 AM
All that was left to do in the end was make the promotional art, and also to decide which of the 4 potential names to use.
Thanks for reading these retrospective devlogs! I hope they were interesting to you.
-CoolBobGames
coolbobgames.itch.io

#indiegame
June 23, 2025 at 12:18 AM
At this point, I went a bit crazy with the effects. The ones used in the final game help you understand your surroundings better.
#indiegame
June 23, 2025 at 12:11 AM
Chicrook: Puzzling Playground finally released on December 14th, 2024!
Here's everything that happened during the last two months of development.
#indiegame
June 23, 2025 at 12:02 AM
At this point, the game was getting close to completion! Here I am finishing the windmill.
#indiegame
June 13, 2025 at 7:43 PM
I made sure to work on the rest of that quarter of the map as well.
#indiegame
June 13, 2025 at 7:36 PM
It was that bad.
#indiegame
June 13, 2025 at 7:29 PM
Making a digital corn maze can't be that bad, right?
#indiegame
June 13, 2025 at 7:20 PM
At this point, this is what my progress on the first area and the grotto looked like.
#indiegame
June 13, 2025 at 7:11 PM
Here's what happened to Chicrook 3 back in November!
#indiegame
June 13, 2025 at 6:49 PM
I'm currently working on a game where you can use a sticky hand to climb up a building!
#indiegame
June 12, 2025 at 9:51 PM
To wrap up the October devlog, here's me testing some wacky sky, fog, and sun colors!
#indiegame
June 11, 2025 at 5:08 PM
Right before Halloween, I was testing the sun colors when this happened.
#indiegame
June 11, 2025 at 5:03 PM