Cody - Time in Place
banner
codyswanson.bsky.social
Cody - Time in Place
@codyswanson.bsky.social
HI! I'm a 3D Artist, game developer, and general art making person living in Berlin, Germany.

Excited to share experiments, works in progress, and meet like minded people.

Currently making Time in Place - https://store.steampowered.com/app/2936510
I'd say this one is in the bag. A fun little mini game to look for in a side project I'm working on... 🎮

#gamedev #indiedev #indiegames #madewithunity #solitaire #windows98
September 3, 2025 at 12:10 PM
This game looks pretty dang fun.

Denshattack

#Denshattack #indiegames #gamescom
August 22, 2025 at 2:41 PM
August 22, 2025 at 10:23 AM
Come to the @amazefest.bsky.social booth to see these awesome indie games! 🎮

Booth (10.2 E030)

Friday August 22
10:00 - 12:00: Obergenie
12:00 - 14:00: Of Mugs and Crumpled Concepts
14:00 - 16:00: The Greenening

#indiegames #indiedev #gamedev #gamescom
August 22, 2025 at 6:13 AM
Wowzers! Yesterday was an awesome experience. A 1.5h stream of players for the Time in Place screens. It was great to see people having fun. Thanks to @amazefest.bsky.social and @medienboard.bsky.social and everyone who came by to play. 🎮

#Gamescom #indiegames #indiedev #koln
August 21, 2025 at 9:13 AM
Come to the @amazefest.bsky.social booth to see these awesome indie games! 🎮

Booth (10.2 E030)

Thursday August 21
10:00 - 12:00: Swimpossible!
12:00 - 14:00: Deck of Memories
14:00 - 16:00: TRAILS
16:00 - 18:00: Later

#indiegames #indiedev #gamedev #gamescom
August 21, 2025 at 6:17 AM
Here's the trailer for Time in Place, my solo dev game, at the A MAZE booth NOW, Wednesday 20th, next to the Indie Arena booth.

I'll be here from 16h to 18h 🎮
Booth (10.2 E030)

come say hey if you're in the area.

#indiegames #indiedev #gamedev #madewithunity #demo #gamescom2025
August 20, 2025 at 2:03 PM
Excited to be here at #Gamescom2025!

Come play my indie game, Time in Place, today at the @amazefest.bsky.social booth, and say hi.

I'll be there from 16h to 18h 🎮
Booth (10.2 E030)

#indiegames #indiedev #gamedev #gamescom #demo #madewithUnity
August 20, 2025 at 12:18 PM
Man what a cool place. I'm still just exploring all the cool indie game booths and enjoying seeing all these games from reddit and Bluesky etc in real life.

Some beautiful booth build outs too!

🎮

#gamescom2025 #indiegames #indiedev #gamedev #gamescom
August 20, 2025 at 8:04 AM
Come to the @amazefest.bsky.social booth to see Time in Place from 16h - 18h, and two other awesome games! 🎮

Booth (10.2 E030)

Wednesday August 20
10:00 - 12:00: Dung Slinger
14:00 - 16:00: Rogue Voltage
16:00 - 18:00: Time in Place

#indiegames #indiedev #gamedev #gamescom
August 20, 2025 at 6:24 AM
Happy to be at Gamescom and get to explore Köln for the first time. Saw some friends, and made some new ones, at the welcome event. It was oddly sponsored by Meta... But what are you gonna do...

#gamescom #party #germany
August 19, 2025 at 11:06 PM
August 19, 2025 at 5:54 AM
I'm super excited to announce that Time in Place will be playable at #Gamescom2025 at the @amazefest.bsky.social Digital Playground booth! We'll be right next to
@indiearenabooth.de

Come say hi! Aug 20th 4pm-6pm, Booth (10.2 E030)

🕹️

#indiegames #indiedev #gamedev #madewithunity #demo #gamescom
August 12, 2025 at 10:06 AM
sometimes it feels like... you add one test shader, and don't even use it in the project... and then compile times for a build go from 1 minutes to 5793 seconds...

I'm sure it's my fault somehow. But also, dang man.

🕐 🕒 🕢 🕙 😜

#MadeWithUnity #gamedev #indiedev #demo #gamescom #waiting
July 31, 2025 at 8:14 PM
For the mini games that aren't made entirely inside TextMeshPro, I'm additively loading them below the main level and then sending the camera(s) to a render texture in the TV object. Works well enough

📺 🚗

#madewithunity #indiedev #indiegames #racecar #game #minigame #texture
July 4, 2025 at 10:32 PM
Hey! I made a free Blender script that gives you the ability to select faces by vertex color. Speed up your workflow.

Check out my blog post and download it here: www.codytswanson.com/post/free-bl...

#Blender #addon #script #free #indiedev #gamedev #indiegames #vertex #color
July 4, 2025 at 2:07 PM
I'm diving, or should I say... driving! back into some of the mini-games within the game. There will be a few included in level 2 of Time in Place. This is the exploding-car era of arcade racers 🚗 💥

#madewithunity #gamedev #indiedev #indiegame #drivinggame #arcade #racer
July 3, 2025 at 5:47 PM
RACING MENU AND CAR MAYBE bETTER?

Back on to late night mini-game bug fixes as my attention slowly moves beyond just the demo...

#changeset #gamedev #indiegames #indiedev #bugs #minigames
June 30, 2025 at 11:18 PM
Gonna get that life changing message from that totally real recruiter ANY day now...

🫠💶

#gamedev #indiegames #linkedin #totallyreal
June 29, 2025 at 10:45 AM
A fun Unity tip I just found discovered accidentally. If you search for a game object, and you're in Wireframe mode, all objects from the search results will be darker than the rest of you scene. No guesswork needed.

📈

#Unity #tips #indiedev #gamedev #indiegames #wireframe
June 24, 2025 at 10:03 PM
Working on the next demo update for Time in Place, and I finally added midi input to the synth. That means you can now play the keyboard instruments with your own USB midi device, plug and play!

🎹

#madewithunity #gamedev #indiedev #indiegames #midi #synth #op-1
June 24, 2025 at 4:09 PM
a quick sneak peek at a new feature I'm adding to the game...

#madewithunity #gamedev #indiegames #indiedev #op-1
June 24, 2025 at 2:12 PM
A new update is coming for the Steam demo, with some cool requested features. But I wanted to also remind players that you can upload your photos to Steam and share them there, or on our Discord community.

📸

#madewithunity #gamedev #indiedev #indiegames #photography #share
June 19, 2025 at 11:15 AM
Based on player feedback from Next Fest, I'm adding a few one time control tips when you start the demo, to help with some tasks (like the hidden Trasketball task)

🧴 🗑️

#indiegames #gamedev #indiedev #UI #tips
June 17, 2025 at 12:36 PM
Just a friendly reminder to other devs out there: Always push current changes, even if you intend to roll them back. … just incase you forgot to push some important work from the last few days. Not that I would know anything about this...

#gamedev #indiedev #backups #oops
June 17, 2025 at 10:20 AM