I was particularly excited by the stuff Connor has been up to - I'm looking forward to getting to play with it myself. @codereport.bsky.social
I was particularly excited by the stuff Connor has been up to - I'm looking forward to getting to play with it myself. @codereport.bsky.social
1) Reduction being red. Thrust/CUB give you:
* thrust::reduce
* thrust::transform_reduce
* cub::(Device/Block/Warp/Thread)Reduce
2) Traversal requiring kernels. Thrust/CUB give you:
* thrust::transform
* cub::DeviceTransform
1) Reduction being red. Thrust/CUB give you:
* thrust::reduce
* thrust::transform_reduce
* cub::(Device/Block/Warp/Thread)Reduce
2) Traversal requiring kernels. Thrust/CUB give you:
* thrust::transform
* cub::DeviceTransform