https://www.patreon.com/posts/where-to-find-my-37204261
Usually some flavor of D&D.
Which is fine! But they’re not being objective.
Usually some flavor of D&D.
Which is fine! But they’re not being objective.
I don’t need to worry about FOMO on this release?
I don’t need to worry about FOMO on this release?
You can only make so many handouts, after all.
You can only make so many handouts, after all.
Tell me what piece of work, specifically, that you are trying to evoke. Because if it’s Mononoke, I’m down. But I personally find Ponyo insufferable. One, I’ll play. The other is not for me.
It’s like people who think steampunk is a time period and not a design conceit.
Tell me what piece of work, specifically, that you are trying to evoke. Because if it’s Mononoke, I’m down. But I personally find Ponyo insufferable. One, I’ll play. The other is not for me.
It’s like people who think steampunk is a time period and not a design conceit.
Nausicäa is not a Ghibli film. It’s a Miyazaki film from Toei.
It’s an easy (EASY) mistake to make. One I’ve made before.
Now, if you tell me your RPG is inspired by Nausicäa, I am going to be very interested. Because that’s some hard stuff to pull off.
Nausicäa is not a Ghibli film. It’s a Miyazaki film from Toei.
It’s an easy (EASY) mistake to make. One I’ve made before.
Now, if you tell me your RPG is inspired by Nausicäa, I am going to be very interested. Because that’s some hard stuff to pull off.
“This game blends the action of Mononoke with the cyclical history of Zelda” is completely different from “it’s a cross between Ghibli and the classic JRPG genre!”
One is specific. The other is vibes.
“This game blends the action of Mononoke with the cyclical history of Zelda” is completely different from “it’s a cross between Ghibli and the classic JRPG genre!”
One is specific. The other is vibes.