I like Celeste, Hollow Knight, Deltarune, JJK, CSM, Kagurabachi, Sakamoto Days, Blue Lock and Deltarune
Also have OCs and am making a game with them, I'll probably ramble about lore/game mechanics every now and then
on episode 3 rn too we just got bilewater
on episode 3 rn too we just got bilewater
I'll draw boxes in 1-3 point perspective next.
After that I'll do a normal drawing cuz studying is lowkey boring.
I'll repeat that until I can draw these box angles without thinking.
I'll draw boxes in 1-3 point perspective next.
After that I'll do a normal drawing cuz studying is lowkey boring.
I'll repeat that until I can draw these box angles without thinking.
I peaked with these and then it was all downhill from there
I peaked with these and then it was all downhill from there
Harpoon into the ceiling, jump while clinging to the ceiling and holding down, it's essentially descending dark from hollow knight. Both the damage and speed of descent are boosted by stored momentum.
6/7
Harpoon into the ceiling, jump while clinging to the ceiling and holding down, it's essentially descending dark from hollow knight. Both the damage and speed of descent are boosted by stored momentum.
6/7
Wallboost: harpoon onto a wall, jump while holding away from wall, you blast away from the wall for a set distance dependant on a flat value + your stored momentum.
Wallwave is near identical to ceiling wave. Just emphasizing that it can be done off of walls.
5/7
Wallboost: harpoon onto a wall, jump while holding away from wall, you blast away from the wall for a set distance dependant on a flat value + your stored momentum.
Wallwave is near identical to ceiling wave. Just emphasizing that it can be done off of walls.
5/7
Harpooning onto surfaces and holding the harpoon button will have him cling to said surface for a little bit.
During this state, if you hold towards the lef/rig direction of your harpoon and jump, you get a ceiling wave. It grants you a set amount of speed + your stored momentum.
3/7
Harpooning onto surfaces and holding the harpoon button will have him cling to said surface for a little bit.
During this state, if you hold towards the lef/rig direction of your harpoon and jump, you get a ceiling wave. It grants you a set amount of speed + your stored momentum.
3/7
Throw it at a surface, Purple will zip towards it.
Throw it at an enemy, it does damage, he zips towards it, and then footstools it for some more damage(didn't animate that cuz it's just how harpoon works in silksong)
Also note that your momentum is stored for later use when harpooning
2/7
Throw it at a surface, Purple will zip towards it.
Throw it at an enemy, it does damage, he zips towards it, and then footstools it for some more damage(didn't animate that cuz it's just how harpoon works in silksong)
Also note that your momentum is stored for later use when harpooning
2/7
I drew this last month
Just a sketch, but like. I got nothing to worry about. I'm just not improving. which sucks, but it is what happens when you draw once every like 3 months.
I drew this last month
Just a sketch, but like. I got nothing to worry about. I'm just not improving. which sucks, but it is what happens when you draw once every like 3 months.
(Also new laptop yay)
(I hate the touch pad tho)
(Abd how it feels)
(And its not black)
(And I had to unmap a dedicated AI button that's usually my crouch-dash button in celeste)
(Honestly my old one's 5x better if we pretend its not dysfunctional)
(Also new laptop yay)
(I hate the touch pad tho)
(Abd how it feels)
(And its not black)
(And I had to unmap a dedicated AI button that's usually my crouch-dash button in celeste)
(Honestly my old one's 5x better if we pretend its not dysfunctional)