Chief Smokey
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chiefsmokey.bsky.social
Chief Smokey
@chiefsmokey.bsky.social
Noir and retrofuturism enthusiast | Developer of indie shooter The Last Goodbye | Occasional Artist
A little late to the party but I threw this together in Blender for the 62nd anniversary of Doctor Who.
November 24, 2025 at 3:36 AM
You don't see many cabbages in shooters, do you?
November 22, 2025 at 7:19 PM
The turn of the millennium space adventure shooter trilogy. Exotic worlds, rich colours, beautiful hand-painted textures, glorious polygons, hardware rendering, foxy ladies, innovative gameplay, badass space marines, chunky vehicles and outlandish weapons galore!
November 22, 2025 at 12:46 AM
func_door_rotating remains unsurpassed
November 21, 2025 at 2:56 AM
Take a chance on the 2000s Videogame Bingo! Every clunky trope is here!
November 19, 2025 at 2:07 AM
In 1982 the Second Cuban Missile Crisis threatens to doom the world. Can Mystery Combat Man and his rag-tag Cuban militia stop the countdown in time? #halflife #valve #modding #source
November 17, 2025 at 12:53 AM
Tamriel Rebuilt is stunning.
November 14, 2025 at 9:28 PM
Quick revamp of hall_01 from the HL2 leak #halflife
November 13, 2025 at 5:18 AM
I went back and touched up some beta-style models for Alyx and Mossman from earlier this year, adding proper bumpmaps and phong.
November 11, 2025 at 10:08 PM
November 8, 2025 at 1:45 AM
Some spots in Ravenholm that I'm fond of
November 6, 2025 at 10:35 PM
An affordable hotel suite in Source.
November 5, 2025 at 7:48 PM
I find that turning off world textures can be a really helpful tool when designing lighting for my levels. It allows me to really focus on composition, mood and tone.
October 30, 2025 at 1:33 AM
Recently installed Tamriel Rebuilt for Morrowind, where new adventures await on the mainland for my freerunning spellsword Vythina
October 29, 2025 at 1:32 AM
I love this ridiculous game
October 28, 2025 at 12:23 AM
Here's something a bit more complex. Each sign has a separate light entity parented to an invisible shoot-only button. No custom code required!
October 26, 2025 at 12:25 AM
Crazy to think we got all of this in 1980
October 16, 2025 at 12:31 AM
It's only a little thing but you can shoot out illuminated shop signs in TLG now. #indiedev #indiegame #gamedev #screenshotsaturday #modding
October 12, 2025 at 2:59 AM
If you're looking for something to play, here's a list of 40 abysmal shovelware FPS games from the Doom Clone era.
October 11, 2025 at 4:46 PM
Something gloomy for October. #source #halflife #modding #indiedev #gamedev
October 6, 2025 at 7:18 PM
prequels on opposite day:
October 4, 2025 at 10:50 PM
TLG Update: The first round of playtesting is complete and it's gone very well. After the dev team has fixed a few things it'll be on to round two, and after that we're ready to release!
September 25, 2025 at 3:48 AM
Full version...IN COLOUR.
September 10, 2025 at 2:44 PM
Snippet from a short Dalek animation project to get more familiar with Blender's animations. Aiming for an authentic 1960s experience, especially with certain camera movements.
September 9, 2025 at 10:49 PM
The .BSP with No Name
September 6, 2025 at 3:12 PM