shukuru
cherrym.ad
shukuru
@cherrym.ad
Self-taught CPU charmer and GPU cook.
Using C, Odin and Python to break stuff :]
Pinned
shukuru @cherrym.ad · Feb 2
Today, I set a fire 🔥 on my game development journey after figuring out that I lack of theory knowledge af and decided to start to plan a learning path with a devlog:

codeberg.org/shukuru/game...

My fellow learning buddies will be Odin and Raylib of course :D

#gamedev #odinlang #raylib
gamelog
Formalized development log for graphic programming with a video game context
codeberg.org
My last acquisition 😍

Untested but in very good condition at first glance.

Next step, a good cleaning and a modern PSU.

#retrocomputing #commodore
March 5, 2025 at 9:29 PM
Please let codeberg alone with political shit

blog.codeberg.org/we-stay-stro...
We stay strong against hate and hatred — Codeberg News
Codeberg is currently suffering from hate campaigns due to far-right forces,...
blog.codeberg.org
February 12, 2025 at 5:32 PM
Just finished the step 1: Cartesian system. But I also accidentally started to write a mini-engine to plot points, draw lines and triangles with Screen/Cartesian plan conversions :3

#raylib #odinlang
Today, I set a fire 🔥 on my game development journey after figuring out that I lack of theory knowledge af and decided to start to plan a learning path with a devlog:

codeberg.org/shukuru/game...

My fellow learning buddies will be Odin and Raylib of course :D

#gamedev #odinlang #raylib
gamelog
Formalized development log for graphic programming with a video game context
codeberg.org
February 6, 2025 at 10:19 PM
Actually enjoying building tools to learn maths more than crafting video games, do am I doomed ?

#odinlang #raylib #gamedev

codeberg.org/shukuru/game...
gamelog
Formalized development log for graphic programming with a video game context
codeberg.org
February 4, 2025 at 11:12 PM
Today, I set a fire 🔥 on my game development journey after figuring out that I lack of theory knowledge af and decided to start to plan a learning path with a devlog:

codeberg.org/shukuru/game...

My fellow learning buddies will be Odin and Raylib of course :D

#gamedev #odinlang #raylib
gamelog
Formalized development log for graphic programming with a video game context
codeberg.org
February 2, 2025 at 10:38 PM
Idle animation with #odinglang and #raylib, one struct, a bunch of f32 fields and a dynamic array of raylib.Rectangle and tada!
January 3, 2025 at 9:19 PM
Hahaha, enum state machine & array swizzling goes brrrr

#gamedev #odinglang #shaders
December 30, 2024 at 6:07 PM
Shader afternoon, my buddy went red multiplied :D

#gamedev #shaders
December 30, 2024 at 5:21 PM
Drew this little guy to work with shaders (actually learn shaders) but it also gaves me a little game idea :)

#gamedev
December 30, 2024 at 10:13 AM
youtu.be/_DEklZ-gsDg?...

And they confuse level editor software with game artist 💀

#gamedev
Art Scammers Have Infiltrated Bluesky...
YouTube video by katliente
youtu.be
December 25, 2024 at 4:54 PM
I looked for 2 days and just found this now, it look like pretty interesting:

ldtk.io
December 23, 2024 at 1:47 PM
I’m looking for a good map/level editor with not too much fancy features. Anyone got this somewhere ? #gamedev #raylib #odinlang
December 23, 2024 at 12:55 PM
I started to read @zylinski.se Odin book and just learned that the language uses pascal strings rather than null-terminated C strings

This is definitely a good resource full of surprises

#odinlang #gamedev
December 18, 2024 at 6:28 AM
The little pre-commit git hook that I love #odinlang

pastebin.com/kkjmicAJ
Git pre-commit hook for Odin - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
pastebin.com
December 17, 2024 at 11:03 PM
Tried to work on graphical side of #solodev journey, I admit that I'm happy because I started to be more confident with shading of "fluffy" things such as trees or clouds. I choosed colors for a peaceful image.
December 16, 2024 at 7:49 PM
I finally set up a new mailserver, now I can focus on resetting all my passwords and on the better : #gamedev
December 14, 2024 at 6:04 PM
Experience tip: do data backups, especially when you host your own services like mail

I will have to set up a new mail server in emergency somewhere.

My NVME SSD has really died with tons of I/O errors
December 12, 2024 at 11:21 AM
Nvme SSD choose to die on Sunday >:(
December 8, 2024 at 10:39 AM
Reposted by shukuru
My digital book "Understanding the Odin Programming Language" is OUT NOW! ✨

If you want to learn Odin and demystify low-level programming, then this book is for you!

Read more or buy at: odinbook.com
Understanding the Odin Programming Language
Learn the Odin Programming Language and demystify low-level programming
odinbook.com
December 6, 2024 at 9:38 AM
Today question: static or shared #raylib, ~2.5Mib
December 6, 2024 at 6:58 PM
Currently making a bunch of Docker images to build #odinlang + #raylib projects. I will add this to Rayode template
December 5, 2024 at 5:27 PM
It is, amho, why Raylib and Odin are the perfect combo for simplicity in game development: It’s all about data structures, nothing else more.

What do you think ?
December 3, 2024 at 7:34 PM
Reposted by shukuru
📦 odin-lang / Odin
⭐ 5,925 (+9)
🗒 Odin

Odin Programming Language
GitHub - odin-lang/Odin: Odin Programming Language
Odin Programming Language. Contribute to odin-lang/Odin development by creating an account on GitHub.
github.com
June 16, 2024 at 6:00 PM
Reposted by shukuru
Please nominate my game for the "Sit Back and Relax" award 😻

Many reviews have said that my game was relaxing and a great way to wind down. This was both surprising and very heartwarming for me 💖

store.steampowered.com/news/app/278...
CAT & ONION - Nominate CAT & ONION for the "Sit Back and Relax" award 😻 - Steam News
The Steam awards are upon us! 🙀 I would be very touched if you liked my game enough to nominate it for the "Sit Back and Relax" award. 💖 Some reviews that said that CAT & ONION was relax...
store.steampowered.com
November 27, 2024 at 9:07 PM
I’m thinking about specializing in survival-horrors genres, is anyone doing #gamedev on this theme here ?
December 2, 2024 at 8:09 PM