Champion of Evander
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championofevander.bsky.social
Champion of Evander
@championofevander.bsky.social
a game developed by @danizoar.bsky.social
Added health indicator. Player has maximum of 12 hearts (24 HP). Indicator shows hearts, half-hearts and how much damage was taken.
Indicator itself is a 3 Text Blitters (Hearts, Damage, Empty Hearts) what have health sprites for a font.

#gamedev #indiedev #madewithfusion #ctf2.5
November 6, 2025 at 10:16 AM
Working on a new HUD for the game. I don't want it to look exactly like Zelda's HUD so I'll change it a bit later. I also want to add more detail like on the old one to make it look more metallic.

#GameDev #IndieDev
September 27, 2025 at 9:25 PM
I did it! I made better collision without additional objects and complicated flags + new player sprites. Setup is simple, I still use bouncing ball for player movement, I turned off fine detection and it began working exactly how I wanted.

#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
September 24, 2025 at 6:19 AM
Working on a new player sprite. Taking inspiration from Game Boy Zelda titles.
September 18, 2025 at 7:38 AM
Collision detection. Hoo boy.
Because I want to have a custom input system I cant's use Clickteam's default 8dir movement. I'm using a bouncing ball with 4 detectors for testing collisions. There are most likely better ways of implementing this.

#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
July 23, 2025 at 6:00 PM
I may have forgotten how to write.

#GameDev #IndieDev #ClickteamFusion
July 21, 2025 at 1:55 PM
The logo and new banner.
As a bonus Prototype which I crapped and old banner.

Also, fun fact these are all in-game screenshots.

#GameDev #IndieDev #Python #Pygame
June 20, 2025 at 5:00 AM
Working on a logo for the game.
There also will be a banner update.
June 20, 2025 at 4:19 AM
Crouching
May 18, 2025 at 9:02 PM
Crouch attack
(My favorite animation so far)
May 18, 2025 at 8:46 PM
Reworking player's sprites again
May 18, 2025 at 8:44 PM