Historically accurate. Command armies, betray allies, and survive bad hygiene & worse decisions.
This Halloween, we’re baking like it’s 1310.
Before candy, there were soul cakes. Offerings for the dead, eaten by the living.
Bake them right, or they might come back hungry.
This Halloween, we’re baking like it’s 1310.
Before candy, there were soul cakes. Offerings for the dead, eaten by the living.
Bake them right, or they might come back hungry.
and three deserts later you’re arguing with a camel about morale. 🐪🔥
#ChainOfCommand #MedievalProblems
and three deserts later you’re arguing with a camel about morale. 🐪🔥
#ChainOfCommand #MedievalProblems
A hit-and-run menace built for ambushes, not endurance.
Fast, slippery, and infuriating to fight.
But with armor this light, even a peasant with a stick can end their career early. 💀
A hit-and-run menace built for ambushes, not endurance.
Fast, slippery, and infuriating to fight.
But with armor this light, even a peasant with a stick can end their career early. 💀
A tactical retreat is smart — unless your army thinks you’re a coward and turns on you.
Join our mailing list: [http://chainofcommand.game]
A tactical retreat is smart — unless your army thinks you’re a coward and turns on you.
Join our mailing list: [http://chainofcommand.game]
Tourney champion. Kingmaker. Knight so loyal he served five monarchs and somehow died of old age.
Anchors morale, holds the line, and humbles reckless nobles.
Fight beside him or get flattened trying.
Tourney champion. Kingmaker. Knight so loyal he served five monarchs and somehow died of old age.
Anchors morale, holds the line, and humbles reckless nobles.
Fight beside him or get flattened trying.
Chain of Command™ : ☠️ amputate, bleed out, die of fever
Read how damage really works → [https://chainofcommand.game/news/tis-but-a-scratch-damage-in-chain-of-command/]
#ChainOfCommandGame #HistoricalStrategy
Chain of Command™ : ☠️ amputate, bleed out, die of fever
Read how damage really works → [https://chainofcommand.game/news/tis-but-a-scratch-damage-in-chain-of-command/]
#ChainOfCommandGame #HistoricalStrategy
REVEAL: BANDIT CROSSBOWMAN
Silent. Shifty. Deadly.
He’ll shoot you from the shadows and rob your corpse before your body hits the mud. This isn’t your noble archer.
REVEAL: BANDIT CROSSBOWMAN
Silent. Shifty. Deadly.
He’ll shoot you from the shadows and rob your corpse before your body hits the mud. This isn’t your noble archer.
Every attack runs through:
⚔️ Accuracy
🛡️ Dodge & Block
💀 Damage, Wound, or Death
One bad roll and your commander’s fertilizer.
Full breakdown:
Every attack runs through:
⚔️ Accuracy
🛡️ Dodge & Block
💀 Damage, Wound, or Death
One bad roll and your commander’s fertilizer.
Full breakdown:
Control squads, companies, or whole armies.
Bluff, bait, fake charges.
Delay, flank, or panic and flee.
Your orders decide who lives, who dies… and who runs first.
Control squads, companies, or whole armies.
Bluff, bait, fake charges.
Delay, flank, or panic and flee.
Your orders decide who lives, who dies… and who runs first.
“We don’t need scouts, I know this map.”
“Charge the cavalry into the pikes.”
“I named all my archers after my exes.”
In Chain of Command, your worst idea is often already in motion, and someone in history likely tried it and died for it.
Share yours👇
“We don’t need scouts, I know this map.”
“Charge the cavalry into the pikes.”
“I named all my archers after my exes.”
In Chain of Command, your worst idea is often already in motion, and someone in history likely tried it and died for it.
Share yours👇
Poof. Your best unit’s gone forever.
Chain of Command doesn’t do resurrects, respawns or pay-to-make-alive-again. It does regrets.
Poof. Your best unit’s gone forever.
Chain of Command doesn’t do resurrects, respawns or pay-to-make-alive-again. It does regrets.
Enjoy the L̶i̶f̶e̶ Frustrations of a Medieval Noble.
Plagues. Uprisings. Starvation.
Lead historic units from 476–1492 AD: Byzantines, Franks, Mongols & more.
Plan. Command. Retreat.
Repeat—if anyone's still alive.
Watch the reveal:
Enjoy the L̶i̶f̶e̶ Frustrations of a Medieval Noble.
Plagues. Uprisings. Starvation.
Lead historic units from 476–1492 AD: Byzantines, Franks, Mongols & more.
Plan. Command. Retreat.
Repeat—if anyone's still alive.
Watch the reveal: