C6GE
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century6.com
C6GE
@century6.com
A fast, lightweight, open-source game engine.
C6GE is now source-available: century6.com/C6GEsourceAcce…

Excited to develop the engine and explore what drives it.
Century6 - Indie Game Development
https://century6.com/C6GEsourceAcce…
November 7, 2025 at 6:25 AM
Added model support and textures to BGFX in C6GE. Check it out: github.com/C6Dev/C6GE/c.... Also check out: century6.com/C6GE. #gamedev #gameengine #indiegamedev #bgfx #render #C6GE
August 22, 2025 at 7:06 PM
Rendering Multi Colored Cubes In C6GE Using BGFX Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #C6GE #BGFX #Rendering
August 21, 2025 at 8:00 AM
C6GE Update: BGFX Working with Rendering Triangle Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #BGFX
August 20, 2025 at 9:03 AM
C6GE Update: Skybox Fix: Add support for geometry shaders, instancing, anti-aliasing, and BGFX initialization. Check it out on GitHub: github.com/C6Dev/C6GE/c... Also, check out century6.com/C6GE #gamedev #gameengine #OpenGL #BGFX #indiegame #IndieGameDev
Fix Skybox: Add geometry shader support, instancing, anti-aliasing, a… · C6Dev/C6GE@83e0d3b
…nd BGFX init - Added geometry shader support for Skybox. - Enabled instancing and anti-aliasing. - Initialized BGFX renderer. Note: BGFX is currently broken on macOS for unknown reasons; it appe...
github.com
August 19, 2025 at 8:00 AM
C6GE Update: Added Cubemaps And Skybox Check it out on: github.com/C6Dev/C6GE/c... And check out C6GE Website: Century6.com/C6GE #GameDev #IndieGameDev #OpenGL #GameEngine
August 17, 2025 at 8:00 AM
If you could design your dream 3D game engine editor, what’s the #1 feature it would have?

Also, here’s a shot of our engine running in OpenGL (no editor yet 👀). #gamedev #OpenGL
August 16, 2025 at 2:05 AM
C6GE Update: Added Transparency, Blending, Framebuffer, and Post-Processing Enhancements. Check it out now on github.com/C6Dev/C6GE/c..., and check out the C6GE Website: Century6.com/C6GE #gamedev #OpenGL
Add Transparency, Blending, Framebuffer, and Post-Processing Enhancem… · C6Dev/C6GE@ae09984
…ents several rendering improvements, including support for transparency, alpha blending, framebuffer objects (FBO), and post-processing. Key changes include: Transparency and Blending: Added sup...
github.com
August 15, 2025 at 8:26 AM