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catapart.bsky.social
catapart
@catapart.bsky.social
software and game dev;
preferred languages: js, rust, c#;
preferred software: Unreal Engine, Blender, GIMP, Inkscape;
Heard, chef!

But....what if I *did* write the computer program?
bsky.app/profile/cata...
October 3, 2025 at 3:17 PM
If I ask "what kind of soups do you have?" and they respond with "[...], chili, [...]", I think that's perfectly appropriate, and I'd be frustrated if they left it out on some technicality.

But chili is no more soup than oatmeal is.
September 25, 2025 at 2:51 PM
Ah, neat! Never got to see the genesis of a "doom on x" implementation before. Nothing left but the countdown, now.
September 20, 2025 at 1:47 AM
Oh, sweet! Thanks for the rec!
September 17, 2025 at 6:02 PM
lol "I know more about AI than other devs because they won't intrude on topics with irrelevant technicalities that don't change the resolution of the discussion."

classic! 😂
September 17, 2025 at 6:01 PM
It's wild to see someone with her bio out here "all lives matter"/"not all men"-ing for AI without a shred of self awareness about it.
September 17, 2025 at 4:52 PM
Thank you! I've worked in AI long enough to know this contrarian is full of shit, but I was having a hard time repling while my eyes were rolling entirely out of my head at all of the "um, actually"s.

I wish these people would grow up. There's technicality, and then there's pettyfogging.
September 17, 2025 at 4:39 PM
Randall out here with the master class on nerd sniping!
September 10, 2025 at 9:09 PM
September 1, 2025 at 2:22 AM
Can't believe Hulk is finally gonna smash those like and subscribe buttons!
August 26, 2025 at 6:10 PM
Hell yeah, brother! The dream of an ideal body is worth chasing, and anyone engaged in the chase is worth celebrating!
August 26, 2025 at 6:08 PM
What the hell?!
August 21, 2025 at 9:40 PM
We put some in the backyard from one of those seed packets, along with some sunflowers, and that was a surprisingly nice little summer garden patch for zero effort!
August 19, 2025 at 3:15 PM
every word of this upped the ante in a hand I wanted to fold from the start
August 12, 2025 at 9:32 PM
Happy for CN Teen Titans' Starfire. Glad she found a place that lets her use her voice.
August 11, 2025 at 5:07 PM
As an example, look at marvel- early movies had clear hooks for each movie, newer movies are OVERFLOWING with hooks. It's so many that mass audiences just tune out.
They'll watch "person becomes superhero", but they care less about "so and so fights such and such" and "every character is there!"
August 11, 2025 at 11:51 AM
You CAN write multiple hooks, and that can work, but there are diminishing returns with marketing. Muddying the water can be just as bad as saying nothing.
I empathize with how frustrating it is, but if you can't describe a hook, or the hook is too niche, you won't make sales. Simple as.
August 11, 2025 at 11:45 AM
The "hook" advice is not about limiting anyone or changing your game. It's marketing advice and it is as absolute a fact as they come. It means "your game should be explainable in a way that gets people excited". If you can't describe it that way, how would anyone else (like your marketing)?
August 11, 2025 at 11:45 AM