Bruno Opsenica
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bruops.bsky.social
Bruno Opsenica
@bruops.bsky.social
Graphics Programmer. He/Him
Reposted by Bruno Opsenica
REAC 2025 talk details have been posted on the website! Register today - it's free! enginearchitecture.org/2025.htm

If you can share this message, we'd appreciate it. Thanks, and see you soon!
May 10, 2025 at 11:10 PM
Reposted by Bruno Opsenica
New blog post! "Measuring acceleration structures", in which we will compare BVH costs on various GPU architectures and drivers and attempt to understand the details enough on AMD hardware to make sense of the numbers!

Reposts appreciated :)

zeux.io/2025/03/31/m...
Measuring acceleration structures
Hardware accelerated raytracing, as supported by DirectX 12 and Vulkan, relies on an abstract data structure that stores scene geometry, known as “acceleration structure” and often referred to as “BVH...
zeux.io
April 1, 2025 at 4:49 AM