Brokk
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brokkhouse.bsky.social
Brokk
@brokkhouse.bsky.social
Game Design & Development student. Part-time editor/proofreader (DE+EN, fiction+nonfiction). Armchair architect. Fairly active around TF2Maps.net.

Früher war mehr Lametta.
Reposted by Brokk
Me to one of the other lotus-eaters, "Man this is OK I guess, but couldn't someone eat the lotus FOR me?"
November 27, 2025 at 3:24 AM
Reposted by Brokk
Re-education centers but it’s just getting a liberal arts degree at gun point
November 26, 2025 at 10:51 PM
What's wild to me is how many people I know who started using Affinity specifically because there's no subscription or other bullshit attached. Welp, that story is over. Maybe there will be a new competitor soon.

I give Affinity another two years before it's unusable.
October 31, 2025 at 2:41 AM
October 30, 2025 at 12:39 AM
October 30, 2025 at 12:39 AM
October 30, 2025 at 12:39 AM
October 30, 2025 at 12:39 AM
I feel like you shouldn't complain about tf2 graphics issues if you've changed things via console commands that the in-game settings don't actually support. Anyway, back to mapping.
October 28, 2025 at 2:05 PM
- It would be really cool if there were some rain! (Player had weather effects disabled)
- That building is weirdly cut off! (Player had 3D Skybox disabled)

Some of these I can address, and some of these are probably just momentary brain farts, but it's still a bit annoying.
October 28, 2025 at 2:05 PM
- These platforms are floating! (Player disabled chains being rendered)
- I don't know where to go! (Player disabled overlays being rendered, which includes gameplay arrows)
- These textures appear fully black! (These textures *are* black and get their detail via bump map, which were disabled)
October 28, 2025 at 2:05 PM