Björn Ottosson - making Island Architect
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bottosson.bsky.social
Björn Ottosson - making Island Architect
@bottosson.bsky.social
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.

Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
No geometry nodes involved, lots of specialized code for fast procedural generation!
October 1, 2025 at 3:29 PM
Yes, something like that! Plus fully editable 3d terrain with caves etc!
October 1, 2025 at 3:28 PM
Yes, the grid is shaped by the user’s actions and there are also tools to more directly affect it!

It is also affected by terrain, so the starting grid is aligned to match slopes
October 1, 2025 at 6:03 AM
Thank you Rui!
October 1, 2025 at 6:01 AM
That would be great, but also really hard to get right! Right now looking at other ways of making the world feel more alive
September 26, 2025 at 4:46 PM
You just build what you feel like! Just explore your own creativity and the game’s system!
September 26, 2025 at 4:45 PM
Thank you 🙏😊
September 26, 2025 at 4:43 PM
Thank you! ☺️
September 26, 2025 at 2:43 PM
Yes, it is what I currently use!
September 22, 2025 at 5:01 PM
Thank you 😊
June 20, 2025 at 6:09 AM
I’m not that easily fooled
June 17, 2025 at 5:03 PM
Only kind of kidding, it does seem to work every time 😉
June 17, 2025 at 5:01 PM
Thank you 😊
May 28, 2025 at 8:24 PM
Primarily Townscaper, a lot of this started from thinking about what you could do if taking its irregular grid further!

Tiny glade is great also and of course I’m looking at as well. Also trying to figure out how to best make sure my game is distinct enough!
May 28, 2025 at 6:03 PM
Agreed, both as a player and developer!
May 28, 2025 at 5:59 PM
Thank you! can’t promise it yet, but I’ll definitely look into it. The game is built on cross platform libraries, so is mostly a question of being able to test and fix potential issues related to it.
May 28, 2025 at 5:08 PM
Thank you!

Better get to work then 😅
May 28, 2025 at 2:04 PM
Thank you 🙏
May 28, 2025 at 1:00 PM