borb 🐌 wishlist EMUUROM
banner
borbware.itch.io
borb 🐌 wishlist EMUUROM
@borbware.itch.io
making #emuurom, a cryptic nonviolent exploration game ("metroidbrainia", i guess) with #tic80, a fantasy console best suited for far smaller games than this.

🦋 wishlist https://www.emuurom.com/steam
🐸 join disborb https://www.emuurom.com/discord
You ready for ThinkyCon? 👀

I'll be speaking there on Friday 22:30 UTC, with a talk straight from inside the TIC-80 fantasy console!
November 4, 2025 at 7:49 PM
welcome to my thinky con talk!

EMUUROM: using a fantasy console for serious gamedev!!

friday november 7th, 22:30 UTC!!!
October 29, 2025 at 9:29 PM
nothing on the internet has explained the differences between windows, mac and linux as succintly as these install instructions
October 27, 2025 at 7:23 PM
i have earlier made a tool for analyzing TIC-80 save files, and now it's going to REALLY be useful.

data (green squares) does get saved, but for some reason it's saved in a wrong row (integer)!
October 22, 2025 at 6:12 PM
status update:
October 22, 2025 at 5:30 PM
i mean it's been long overdue already...
October 22, 2025 at 8:55 AM
Kuopio pelaa was nice! People seemed to enjoy playing EMUUROM, and got to meet other local indies like @runoigames.bsky.social, their game Fortune Fragments looks promising...!
October 20, 2025 at 11:26 AM
apparently you can just make a physical case for your game

so now EMUUROM is a real game, right?
October 17, 2025 at 7:57 AM
forgot i still had table printing code in the build... easy characters gained!
October 12, 2025 at 11:04 AM
less and less code space left today...

524288 is a BIT too near if you ask me
October 11, 2025 at 7:18 PM
are you me
October 8, 2025 at 7:34 PM
thank you lua for being a cursed language. i needed to add an element to the middle of a list without changing indices.

so i added it with the index 4.5,
September 19, 2025 at 8:49 AM
Another quality puzzler from NamaTakahashi, 5/5
September 6, 2025 at 2:20 PM
finally, my steam payment went through...

i've waited for this moment way too long
September 4, 2025 at 6:21 PM
EMUUROM: A new cryptic exploration game

Scan the EMUUROM creatures and use the gained knowledge to create new paths forward.

Obsess over hidden pixels while you document an ancient paradise before it's lost forever.

EMUUROM - Coming 2025!

#PitchYaVania #indiedev #gamedev
September 3, 2025 at 3:30 PM
EMUUROM code size update:

there's about 7k characters left in the cartridge.

i reintroduced one semi-huge feature that was removed ages ago, which meant i had to remove the title screen demo mode to make space for it.

which means there isn't anything extra left to be removed anymore... 😬
August 14, 2025 at 9:36 PM
July 28, 2025 at 6:24 PM
even better, here's a coupon for emuurom
July 9, 2025 at 1:38 PM
oh wow, managed to reduce the duration of one time-consuming function A LOT (it's the one that checks if you're on a moving platform).

suddenly a lot stabler 60fps :D
July 4, 2025 at 9:43 PM
here's one for EMUUROM, my cryptic creature-scanning exploration game, let's go!
June 30, 2025 at 1:33 PM
Cryptic nonviolent exploration like ANIMAL WELL
with a scanner from METROID PRIME!?

Discover underlying rules and solve puzzles ranging from obvious to obscure.

EMUUROM - Document an ancient paradise before it's lost forever.

2025.

STEAM: s.team/a/1634360

#PitchYaGame #indiegame #puzzlegame
June 7, 2025 at 11:41 PM
June 2, 2025 at 10:55 AM
the ui adds an extra challenge sometimes
May 31, 2025 at 12:21 PM
EMUUROM's demo is featured in the Cerebral Puzzle Showcase @puzzleshowcase.bsky.social from May 29 to June 5 - thank you once again @draknek.bsky.social & friends!!

#indiegame #gamedev
May 29, 2025 at 12:07 PM
You know what, there was already a wishlist spike, and....
WE HAVE 5k WISHLISTS! :O
May 20, 2025 at 5:49 PM