🔹Artist who loves to doodle li’l toons
🔹Playing through my gaming backlog & keeping track of games I beat!
🔹Will yap about anything Nintendo related
🔹Trans rights are human rights 🏳️⚧️
A fun, experimental physics based game about a cute robot growing a vine so it can climb up to the mothership in orbit. Controls are wonky but in a fun way, and climbing to space has an awe-inspiring feeling.
A fun, experimental physics based game about a cute robot growing a vine so it can climb up to the mothership in orbit. Controls are wonky but in a fun way, and climbing to space has an awe-inspiring feeling.
Fun, short platformer. It can feel a little stiff at times, the hitboxes are punishingly precise and not always intuitive. But the rave music, flashing visuals and quick respawn time keep the energy flowing from start to finish.
Fun, short platformer. It can feel a little stiff at times, the hitboxes are punishingly precise and not always intuitive. But the rave music, flashing visuals and quick respawn time keep the energy flowing from start to finish.
A classic indie darling with an awesome idea. But the slow, methodical level progression seems to conflict with the open ended, collect-a-thon structure, and backtracking and reclimbing old levels isn't super fun.
A classic indie darling with an awesome idea. But the slow, methodical level progression seems to conflict with the open ended, collect-a-thon structure, and backtracking and reclimbing old levels isn't super fun.
Another older indie. Short and simple, pretty good for what it is. Platforming feels great. Some levels deemphasized the "puzzle" aspect and just felt like Super Meat Boy. But overall, a really great package. I loved the magic hat powerup.
Another older indie. Short and simple, pretty good for what it is. Platforming feels great. Some levels deemphasized the "puzzle" aspect and just felt like Super Meat Boy. But overall, a really great package. I loved the magic hat powerup.
So happy to get a Peach game, I just wish it could've stuck the landing better. Slow pacing and constant cutscenes destroy any desire to replay levels for collectibles. The fun transformations bring gameplay variety, at the cost of depth.
So happy to get a Peach game, I just wish it could've stuck the landing better. Slow pacing and constant cutscenes destroy any desire to replay levels for collectibles. The fun transformations bring gameplay variety, at the cost of depth.
This game is like crack. When I closed my eyes, I would see Picross blocks. The only other time I've had a stronger case of the Tetris effect, was from Tetris itself. Plus, it gives you more puzzles if you scan amiibo. A+ puzzle game.
This game is like crack. When I closed my eyes, I would see Picross blocks. The only other time I've had a stronger case of the Tetris effect, was from Tetris itself. Plus, it gives you more puzzles if you scan amiibo. A+ puzzle game.
Still holds up. Movement feels incredible and nothing is better than executing a level flawlessly. I might go back to try a few speedruns, though I need some time for my thumbs to stop hurting. Felt good to finally beat this game after all these years.
Still holds up. Movement feels incredible and nothing is better than executing a level flawlessly. I might go back to try a few speedruns, though I need some time for my thumbs to stop hurting. Felt good to finally beat this game after all these years.
Another 4 hour indie from Steam that I took 10 years to play for some reason. Fun experiment with how easily we personify even the most abstract shapes. The twist deals with technology in a way that waiting just 10 years changes how you view it.
Another 4 hour indie from Steam that I took 10 years to play for some reason. Fun experiment with how easily we personify even the most abstract shapes. The twist deals with technology in a way that waiting just 10 years changes how you view it.
I got this in 2017 but barely played it. When I booted it up in 2025, I had one level left to beat before credits. At some point I played 90% of this game, and don't remember any of it. I think that sums things up pretty well.
I got this in 2017 but barely played it. When I booted it up in 2025, I had one level left to beat before credits. At some point I played 90% of this game, and don't remember any of it. I think that sums things up pretty well.