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Blizzy
@blizzy-draws.bsky.social
They/He 🇦🇺
Artist | Software Engineer | L2D Rigger | Vtuber
https://linktr.ee/lord_blizzard
It is done. I am free of Silksong (finished that first 100% playthrough)

Now that I am my own being again with free will, I've resumed some work on the OpenGL renderer (PHONG additions + model loading) and some Live2D model stuffs. Maybe some cool lil' posts coming soon.

Obligatory update pic
September 28, 2025 at 11:21 AM
Blizzy update. So. Silksong releasing really muted my productivity aha.

I did get that basic PHONG implementation going. I expect I'll be stretched between Silksong and a definitely top secret blizzy art project for the next two or so weeks.
September 14, 2025 at 12:08 PM
Spent some spare time adding a few quality of life changes to the renderer code this week. I think the goal for this next week is to implement a PHONG lighting model.

A lil' textured cube-post in the meantime
August 30, 2025 at 2:48 AM
ACTUALLY WINNING TODAY!! After a few weeks I've finally gotten Live2D cubism to work on my linux pc.

Now I can be torn between c++ projects and the next Blizzy model in my limited free time. Hehehe
August 29, 2025 at 10:51 AM
Finally set-up my c++ dev environment on my linux machine and I am once again back on my OpenGL adventures. Maybe some cube dev posts soon
August 24, 2025 at 4:24 AM
Tonight in Blizzy learns OpenGL basics, I added some basic global directional lighting, and modified my point light to use attenuation and orbit.

Oh and importantly, more cubes.
#graphicsprogramming #opengl
November 30, 2024 at 11:20 AM
Worked on extending my cube lighting scenes with lighting maps this weekend. I do enjoy myself a glowing box.
November 24, 2024 at 1:59 AM
The cubes... they have... light material attributes now...
Midweek Learning Graphics Programming Shenanigans
November 19, 2024 at 12:39 PM
This weekend in Blizzy learns Graphics Programming:
The Cube - Phong Lighting Model Edition
November 17, 2024 at 9:55 AM
Turns out I assigned a matrix value incorrectly in my sleepy state and the cube now cubes. The joys of after work coding 🫣
November 11, 2024 at 10:40 AM
Today in blizzy adventures. The cube in open gl. The pinnacle of 3D object basics (no pyramid enthusiasts). What could go wrong?

I was naive.

THE AUDACITY OF IT TO RENDER AS INTENDED ACROSS THE Y AXIS BUT ACROSS THE X-AXIS. IT'S HEMKING FLAT.

I am inconsolable, in tears and absolutely distraught.
November 11, 2024 at 8:53 AM
It's been a lot of fun getting back into the streaming routine a bit. Next I just need to do the same for art related shenanigans
October 25, 2024 at 11:59 AM
Here's a showcase of the last Live2D model I drew and rigged, Chibi Blizzy! 🙌

Since then I haven't done as much in the way of rigging but I should really get back into the swing of things and bring in bigger and better works :P

#live2d #vtuber
October 18, 2024 at 6:37 AM
Hemlo sky lads, I heard you had B̶̳͚͙̖͚͈̅̾̋͛Ė̵̟̰͔̋̈A̢̹͇̬̘͓͇ͨN̞̤͕ͫ̽͞Sͯ̅̏͏̗̱̞̘ here.

I'm Blizzy, an Aussie artist and Vtuber. I like to draw, and rig Live2D models along with streaming on Twitch to my not a cult.

Because of life, I've been on and off hiatus for about a year now, but I'm hoping to become more active in the space.
October 17, 2024 at 11:23 PM