unsure whether or not i should have armour and weapon restrictions. it mainly comes down to the fact i already have something to curb the use of heavier armours -- weight. heavy armour and a shield might take up half your inventory, so it's wise to pack a bit less. im just not sure if thats enough!
January 31, 2025 at 10:12 PM
unsure whether or not i should have armour and weapon restrictions. it mainly comes down to the fact i already have something to curb the use of heavier armours -- weight. heavy armour and a shield might take up half your inventory, so it's wise to pack a bit less. im just not sure if thats enough!
one thing I’m a bit surprised about is that nobody has suggested a resolution system like BitD for skill subsystems in OSR games. tweak the probabilities so you succeed on 5-6 and cap checks at 6 dice and I feel like that’s really robust? guess people aren’t looking at newer games as much perhaps!
January 31, 2025 at 9:24 PM
one thing I’m a bit surprised about is that nobody has suggested a resolution system like BitD for skill subsystems in OSR games. tweak the probabilities so you succeed on 5-6 and cap checks at 6 dice and I feel like that’s really robust? guess people aren’t looking at newer games as much perhaps!
hey ttrpg people is two playable species out of a tentative 6 being connected directly to dragons too much or is that chill. they’re connected in very different ways and look different but it might still be too much
January 30, 2025 at 5:42 AM
hey ttrpg people is two playable species out of a tentative 6 being connected directly to dragons too much or is that chill. they’re connected in very different ways and look different but it might still be too much
i think the law/chaos divide is leagues more interesting than the good/evil divide because either extreme can be really bad! extreme law results in totalitarian regimes and stagnancy, while extreme chaos is endless change and destruction. only trouble is saying it like that makes you seem a centrist
January 29, 2025 at 7:52 PM
i think the law/chaos divide is leagues more interesting than the good/evil divide because either extreme can be really bad! extreme law results in totalitarian regimes and stagnancy, while extreme chaos is endless change and destruction. only trouble is saying it like that makes you seem a centrist
the big draw points of the OSR as a whole for me are definitely its modularity and the sheer amount of stuff people have made for it over the years. if I need to do a particular thing, chances are someone else has made rules for it already, or it’s not gonna be hard to make something up.
January 28, 2025 at 1:25 AM
the big draw points of the OSR as a whole for me are definitely its modularity and the sheer amount of stuff people have made for it over the years. if I need to do a particular thing, chances are someone else has made rules for it already, or it’s not gonna be hard to make something up.
one of my favourite things about indie ttrpgs is that you can ask a question about a system and the creator will answer you personally, even if it’s about reasons people don’t like the system or some shit
January 7, 2025 at 1:48 AM
one of my favourite things about indie ttrpgs is that you can ask a question about a system and the creator will answer you personally, even if it’s about reasons people don’t like the system or some shit
after playing hades 2 for about 30 hours I really believe that it’s already almost as good as the first game. its biggest divergence is that it forces you to make use of your WHOLE toolkit to truly excel, and I think that’s good!
December 9, 2024 at 12:37 AM
cleared the final boss while using the new weapon and focusing on cast/attack. that shit is fucking insane actually
after playing hades 2 for about 30 hours I really believe that it’s already almost as good as the first game. its biggest divergence is that it forces you to make use of your WHOLE toolkit to truly excel, and I think that’s good!
December 8, 2024 at 6:39 PM
after playing hades 2 for about 30 hours I really believe that it’s already almost as good as the first game. its biggest divergence is that it forces you to make use of your WHOLE toolkit to truly excel, and I think that’s good!