Manga & art enthusiast
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I am a bit apprehensive about the rest of the Myst series though, I know they aren't as well received...
I am a bit apprehensive about the rest of the Myst series though, I know they aren't as well received...
A flaw of the open world: sometimes you don't know if you can solve what's in front of you or if you should come back later
A flaw of the open world: sometimes you don't know if you can solve what's in front of you or if you should come back later
The environmental storytelling is still very strong, but what surprised me in both games, is how great the writing is.
Reading the lore books was such a pleasure, which I really didn't expect.
The environmental storytelling is still very strong, but what surprised me in both games, is how great the writing is.
Reading the lore books was such a pleasure, which I really didn't expect.
Riven feels huge, both in terms of exploration, and in story and lore.
Riven feels huge, both in terms of exploration, and in story and lore.
By 1997, devs were becoming more familiar with 3D. SM64 and Quake 2 were out, so the lack of free-roam was becoming outdated, but even then, the open nature of Riven's world feels breathtaking as soon as you open the game.
By 1997, devs were becoming more familiar with 3D. SM64 and Quake 2 were out, so the lack of free-roam was becoming outdated, but even then, the open nature of Riven's world feels breathtaking as soon as you open the game.
Also need to mention the horrendous acting for all 3 characters in the game.
Also need to mention the horrendous acting for all 3 characters in the game.
Which makes sense, devs weren't used to making puzzles work in a 3D environment, even without free-roaming.
Which makes sense, devs weren't used to making puzzles work in a 3D environment, even without free-roaming.
Exploring a full 3D world with that level of realism was unheard of. There is a reason why Myst stayed the best-selling PC game for nearly a decade.
Exploring a full 3D world with that level of realism was unheard of. There is a reason why Myst stayed the best-selling PC game for nearly a decade.
Reminds me a lot of Submachine, which leaned even more in that direction.
Reminds me a lot of Submachine, which leaned even more in that direction.
It's packed full of everything I adore about art and anime, so there was never any doubt in my mind that I'd love Eva.
Maybe that's also part of why I never watched it. Sometimes it's scary to watch something you know you'll love.
It's packed full of everything I adore about art and anime, so there was never any doubt in my mind that I'd love Eva.
Maybe that's also part of why I never watched it. Sometimes it's scary to watch something you know you'll love.
I wonder how I would have received that message at that age. Would it have changed me? Or would I have been blind to the show's themes?
I wonder how I would have received that message at that age. Would it have changed me? Or would I have been blind to the show's themes?
Watching the intricate ways in which every machine is designed and drawn reminds me so much of Eizoken.
And the struggles of each character feels so intimate and sincere that you can't help but connect with it.
Watching the intricate ways in which every machine is designed and drawn reminds me so much of Eizoken.
And the struggles of each character feels so intimate and sincere that you can't help but connect with it.
Eva is so pure and so raw in its expression that it doesn't fall into that issue.
Eva is so pure and so raw in its expression that it doesn't fall into that issue.
Yet even so far removed from when I feel I should have consumed it, it's still such a powerful experience.
30 years later, Eva still manages to fascinate me.
Yet even so far removed from when I feel I should have consumed it, it's still such a powerful experience.
30 years later, Eva still manages to fascinate me.
It feels so detached from when and how I SHOULD have watched it. It should have been at 14 years old, and it should have been a solitary and introverted experience, that changed my entire worldview.
It feels so detached from when and how I SHOULD have watched it. It should have been at 14 years old, and it should have been a solitary and introverted experience, that changed my entire worldview.
The new version barely requires any thinking and feels incredibly anticlimactic.
6/6
The new version barely requires any thinking and feels incredibly anticlimactic.
6/6